1. Pouvoirs
  2. quest
  3. location
  4. open_worlds
  5. class
  6. act_1
  7. sith_inquisitor
  8. preparations
  9. khreisus_melee_combo

La lame du maître

disappear

La lame du maître

Redoutable enchaînement de mêlée qui étourdit temporairement un adversaire au corps à corps en lui assénant une pluie de coups puissants.

Attributs

Conditions

Métadonnées

Users

Used by

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
disappear
La lame du maître
2
stunnedÉtourdissement – Incapacité d'agir.
3
disappear
La lame du maître
  • [4.7s]
    disappearLa lame du maître

  • 1
    • When effect is applied

    Perform the following actions:

    • Stun the TARGET
    • Play appearance epp.quest.location.open_worlds.act_1.sith_inquisitor.preparations.lord_khreusis_stun
    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 5
      - Slot = (int) 1
      - Spell Type = (int) 3
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,17
      - Standard Health Percent Min = (float) 0,15
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 1
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
  • 2
    • When effect ticks the 1st time (100% chance)

    Perform the following actions:

    • Play appearance epp.sith_warrior.backhand.cast_instant
    • Weapon Damage
      - Is Special Ability = (bool) true
      - Ignore Dual Wield Modifier = (bool) false
      - Disable Crit Roll = (bool) false
      - Flurry Blows Min = (int) 1
      - Flurry Blows Max = (int) 1
      - Level Cap = (int) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,07
      - Standard Health Percent Min = (float) 0,06
      - Amount Modifier Fixed Max = (float) 0
      - Amount Modifier Fixed Min = (float) 0
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 1
      - Health Steal Percentage = (float) 0
      - Slots = Primary Melee
  • 3
    • When effect ticks the 3rd time (100% chance)

    Perform the following actions:

    • Play appearance epp.quest.location.open_worlds.act_1.trooper.the_shadow_fist.shadow_fist_combo_impact
    • Weapon Damage
      - Is Special Ability = (bool) true
      - Ignore Dual Wield Modifier = (bool) false
      - Disable Crit Roll = (bool) false
      - Flurry Blows Min = (int) 1
      - Flurry Blows Max = (int) 1
      - Level Cap = (int) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,6
      - Standard Health Percent Min = (float) 0,5
      - Amount Modifier Fixed Max = (float) 0
      - Amount Modifier Fixed Min = (float) 0
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 1,3
      - Health Steal Percentage = (float) 0
      - Slots = Primary Melee
    • Add effect #2 to TARGET from CASTER
  • [1.5s]
    stunnedÉtourdissement
    Incapacité d'agir.

  • 1
    • When effect expires

    Perform the following actions:

    • Play appearance epp.quest.location.open_worlds.act_1.trooper.public_relations.senator_get_up, dependent on calling effect
    • Stun the TARGET
  • [hidden] [4.7s]
    disappearEffect #3

  • 1
    • When character takes damage, not more than every 1s

    Perform the following actions:

    • Interrupt ability but do not prevent follow-up usage