Bâton chargé
Bâton chargé
Attributs
Type: | active |
Activation time: | instant |
Target type: | Self |
AI type: | Buff |
Initializers: |
|
Métadonnées
Contained since: | Mise à jour 1.1.0 |
Global ID: | 16141130151305231252 |
Combat log ID: | 1970333426909184 |
FQN: | abl. |
Star Wars name: | Bâton chargé |
Autres langues: | Charged Staff Geladener Stab |
Autres sites: | TORCommunity |
Users
Related effects, buffs and debuffs
- [15s]
Bâton chargé
Les attaques infligent des dégâts à des cibles mutliples.Slot: Buff Duration: 15s On death: Effect is removed Tick rate: 2s (7 ticks) # occurrences: 1 Tags: tag. abl. utility. is_ aoe Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 15s
- Max Duration = (time) 15s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Global ID: 16140919986303120103 FQN: abl. npc. ability. custom. flashpoint. eternity_ vault. trash. difficulty_ 1. rakata_ warrior. charged_ weapon/6/1 - Set Duration
- 1
- When effect is applied
- When effect is refreshed
Perform the following actions:
- Play appearance epp.
npc. ability. custom. flashpoint. eternity_vault. trash. difficulty_1. rakata_warrior. charged_staff
- 2
- When character deals Energy damage, not more than every 1.5s
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 30
- Sort Type = Closest
- Radius = 5m
Only when the following conditions are met:
- <
- If TARGET is alive
- If TARGET is an enemy
Perform the following actions:
- Play appearance epp.
npc. ability. custom. flashpoint. eternity_vault. trash. difficulty_1. rakata_warrior. melee_hit - Weapon Damage
- Is Special Ability = (bool) false
- Ignore Dual Wield Modifier = (bool) false
- Disable Crit Roll = (bool) false
- Flurry Blows Min = (int) 1
- Flurry Blows Max = (int) 1
- Level Cap = (int) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,15
- Standard Health Percent Min = (float) 0,15
- Amount Modifier Fixed Max = (float) 0
- Amount Modifier Fixed Min = (float) 0
- Amount Modifier Percent = (float) -1
- Coefficient = (float) 1
- Health Steal Percentage = (float) 0
- Slots = Primary Melee
- 3
- When effect ticks
Perform the following actions:
- Play appearance epp.
npc. , dependent on calling effectability. custom. flashpoint. eternity_vault. trash. difficulty_1. rakata_warrior. buff