Protection d'urgence
Protection d'urgence
Attributs
Type: | active |
Activation time: | instant |
Target type: | Attackable |
AI type: | Attack |
Métadonnées
Contained since: | Mise à jour 3.0.0 |
Global ID: | 16141139979790265757 |
Combat log ID: | 3498933762392064 |
FQN: | abl. |
Star Wars name: | Protection d'urgence |
Autres langues: | Emergency Shielding Notfall-Abschirmung |
Autres sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [0s] [not displayed]
Effect #1Slot: Debuff Duration: instant # occurrences: 0 Global ID: 16140964337605155040 FQN: abl. operation. yavin_ 4. enemy. boss. atst. logic. shield/8/1 - 1
- When effect is applied
Override target to:
- Caster
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- [120s]
Protection d'urgence
Invulnérabilité aux dégâts. Désactivation uniquement possible de l'intérieur.Slot: Buff Duration: 2m 0s On death: Effect is removed # occurrences: 0 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 2m 0s
- Max Duration = (time) 2m 0s
Conditions: - Can only be called by other effects
Global ID: 16140967636140039673 FQN: abl. operation. yavin_ 4. enemy. boss. atst. logic. shield/8/2 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Absorb Damage
- Damage Type = (int) 5
- Spell Type = (int) 1
- Level Cap = (int) 0
- Amplifier Spec = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 1
- Standard Health Percent Max = (float) 0
- Standard Health Percent Min = (float) 0
- Max Damage Absorbed = (float) 0
- Healing Power Coefficient = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0 - Grant Immunity
- Tag = (string)
- Ability Spec = 0
- Damage Type List = Int(1, 2, 3, 4)
- Damage Channel List = Int(1) - Play appearance epp.
operation. , dependent on calling effectyavin_4. boss. atst. atst_shield