Collier surchargé
Collier surchargé
La surcharge du collier de votre créature libère une décharge électrique qui inflige <<1[$d point/$d point/$d points]>> de dégâts internes à un maximum de 5 ennemis dans un rayon de 5 m autour de l'impact. Génère une quantité d'animosité modérée et réduit les dégâts reçus de 50 % pendant 10 secondes. N'affecte pas les ennemis endormis, soulevés ou en état d'incapacité.
Attributs
Type: | active |
Activation time: | instant |
Target type: | Attackable |
AI type: | Attack |
Métadonnées
Contained since: | Mise à jour 5.0.0 |
Global ID: | 16141143986803639160 |
Combat log ID: | 4007895976902656 |
FQN: | abl. |
Star Wars name: | Collier surchargé |
Autres langues: | Overcharge Collar Halsband-Überladung |
Autres sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [0.75s]
Effect #1Slot: Debuff Duration: 0.75s On death: Effect is removed # occurrences: 0 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 0.75s
- Max Duration = (time) 0.75s
Global ID: 16141014496420501009 FQN: abl. companion. unique. mtx. wampa. tank. aoe_ attack/4/1 - Set Duration
- 1
- When effect expires
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 5
- Sort Type = Closest
- Radius = 8m
Only when the following conditions are met:
- <
- If TARGET does not have any effect with the tag tag.abl.debuff.lift or tag.abl.debuff.blind or tag.abl.debuff.sleep
- If TARGET is alive
- If TARGET is an enemy
Perform the following actions:
- Modify Threat
- Is Taunt = (bool) false
- Amount Max = (float) 1
- Amount Min = (float) 1
- Amount Percent = (float) 0
- Standard Health Percent Max = (float) 0
- Standard Health Percent Min = (float) 0 - Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 4
- Slot = (int) 1
- Spell Type = (int) 3
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0,5
- Standard Health Percent Max = (float) 0,106
- Standard Health Percent Min = (float) 0,106
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 1,06
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0 - Play appearance epp.
companion. , dependent on calling effectunique. mtx. wampa. tank. aoe_attack_aoe
- [10s]
Rempart techno
Dégâts subis réduits de 50 %.Slot: Debuff Duration: 10s On death: Effect is removed # occurrences: 0 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 10s
- Max Duration = (time) 10s
Target overrides: - [target override] Caster
Global ID: 16141015595932129188 Combat log ID: 4007895976902926 FQN: abl. companion. unique. mtx. wampa. tank. aoe_ attack/4/2 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Modify stat Modificateur de dégâts reçus (pourcentage), increase by -0,5