Progression de la garde
Progression de la garde
Attributs
| Type: | active |
| Activation time: | instant |
| Target type: | Self |
| AI type: | Buff |
Métadonnées
| Contained since: | Mise à jour 3.0.0 |
| Global ID: | 16141148942340416396 |
| Combat log ID: | 3492495606415360 |
| FQN: | abl. |
| Star Wars name: | Progression de la garde |
| Autres langues: | Advancing Guard Vorrückende Wache |
| Autres sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [15s]
Progression de la garde
Dégâts imminents réduits de 50 %Slot: Buff Duration: 15s On death: Effect is removed # occurrences: 1 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 15s
- Max Duration = (time) 15s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Global ID: 16140999405876058330 FQN: abl. qtr. flashpoint. general. solo. mercenary. advancing_ guard/3/1 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Modify stat Modificateur de dégâts reçus (pourcentage), increase by -0,5
- Play appearance epp.
bounty_hunter. , dependent on calling effectenergy_shield. energy_shield_cast
- 2
- When CASTER exits combat
Perform the following actions:
- Remove this effect
- [hidden] [44s]
Effect #2Slot: Buff Duration: 44s On death: Effect is removed # occurrences: 1 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 44s
- Max Duration = (time) 44s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Global ID: 16140996107341176755 FQN: abl. qtr. flashpoint. general. solo. mercenary. advancing_ guard/3/2 - Set Duration
- 1
- When CASTER exits combat
Perform the following actions:
- Modify cooldown of
Progression de la garde by -100%Progression de la garde
FQN: abl.qtr.flashpoint.general.solo.mercenary.advancing_guard
- Remove this effect