1. Pouvoirs
  2. mtx
  3. toy
  4. dance_party_regen

Boute-en-train

virtualitem_holodancer

Boute-en-train

Organisez une fête pour régénérer votre santé et la réserve d'énergie de votre classe ! Les joueurs amis qui participent à votre fête régénèrent également leur santé.

Attributs

Conditions

Métadonnées

Users

Triggered by using an item (2)

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
virtualitem_holodancerBoute-en-train – Récupération de santé.
2
virtualitem_holodancer
Boute-en-train
3
virtualitem_holodancer
Boute-en-train
  • [does not expire]
    virtualitem_holodancerBoute-en-train
    Récupération de santé.

  • 1
    • When effect is applied

    Perform the following actions:

  • 2
    • Just before this effect is removed

    Perform the following actions:

    • Dispel all effects from tags tag.​abl.​player.​rest_ability
  • 3
    • When effect ticks

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 20
      - Sort Type = Closest
      - Radius = 8m

    Only when the following conditions are met:

      • <
        • If TARGET does not have any effect with the tag tag.​abl.​player.​mount
        AND
        • If TARGET is not in cover
        AND
        • If TARGET is not in combat
        AND
        • If TARGET is alive
        AND
        • If TARGET is a friend of CASTER
        AND
        • If TARGET is in CASTER's group
        AND
        • If TARGET is a player
        >

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
    • Add effect #3 to TARGET from CASTER
  • [hidden] [does not expire]
    virtualitem_holodancerEffect #2

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.mtx.toy.dance_regen_target, dependent on calling effect
  • 2
    • When CASTER enters combat
    • When starting a conversation

    Perform the following actions:

    • Remove this effect
  • 3
    • Just before this effect is removed

    Perform the following actions:

    • Play appearance epp.itm.usable.dance_party_end, dependent on calling effect
  • [0s] [not displayed]
    virtualitem_holodancerEffect #3

  • 1
    • When effect is applied

    Only when the following conditions are met:

      • If TARGET does not have any effect with the tag tag.​abl.​buff.​vanish

    Perform the following actions:

    • Regen Health
      - Amount = (float) 0
      - Amount Percent Of Max = (float) 0,14
  • 2
    • When effect is applied

    Only when the following conditions are met:

      • If TARGET is one of these classes:
        - 16141179471541245792
        - 16141010271067846579

    Perform the following actions:

    • Regen 14% force
  • 3
    • When effect is applied

    Only when the following conditions are met:

      • If TARGET is one of these classes:
        - 16140912704077491401
        - 16140943676484767978
        - 16141170711935532310
        - 16140973599688231714

    Perform the following actions:

    • Restore 14% of TARGET's energy, causing no threat
  • 4
    • When effect is applied

    Override target to:

    • Companion
      - Master = (int) 3

    Only when the following conditions are met:

      • If TARGET is alive

    Perform the following actions:

    • Regen Health
      - Amount = (float) 0
      - Amount Percent Of Max = (float) 0,1