Fragilisation
Fragilisation
Fragilisation possède désormais deux charges de pouvoir.
Attributs
Type: | passive |
Activation time: | instant |
Target type: | Self |
AI type: | None |
Métadonnées
Contained since: | Mise à jour 6.0.0 |
Global ID: | 16141179434247635617 |
Combat log ID: | 4309449925722112 |
FQN: | abl. |
Star Wars name: | Fragilisation |
Autres langues: | Debilitator Set des Entkräfters |
Autres sites: | TORCommunity |
Users
Related effects, buffs and debuffs
- [hidden] [does not expire]
Effect #1Slot: Other (not visible) Duration: passive On death: Effect persists # occurrences: 1 Initializers: - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set type to Other, cannot toggle off
Global ID: 16140961387003368383 FQN: abl. itm. setbonus. sow. age_ smu. ope_ sco. utl_ stun_ 01/11/1 - Set Stack Limit
- 1
- When effect is applied
Only when the following conditions are met:
- If CASTER is one of these classes:
- 16140943676484767978
Perform the following actions:
- 2
- When effect is applied
Only when the following conditions are met:
- If CASTER is one of these classes:
- 16140912704077491401
Perform the following actions:
- 3
- Just before this effect is removed
Only when the following conditions are met:
- Has Ability Charges
- Negated = (bool) false
- Tag = (string)
- Actor = (int) 3
- Ability Spec =FragilisationFragilisation
Inflige <<2[$d point/$d point/$d points]>> de dégâts énergétiques et étourdit la cible pendant <<1[$d seconde/$d seconde/$d secondes]>>.
FQN: abl.agent.debilitate
- Comparison = (int) 6
- Amount = (float) 2
Perform the following actions:
- Modify Ability Charges
- Ignore Maximum Charge Count = (bool) false
- Reset Current Recharge = (bool) false
- Charges Can Be Negative = (bool) false
- Tags = (string)
- Ability Spec =FragilisationFragilisation
Inflige <<2[$d point/$d point/$d points]>> de dégâts énergétiques et étourdit la cible pendant <<1[$d seconde/$d seconde/$d secondes]>>.
FQN: abl.agent.debilitate
- Amount Max = (float) -1
- Amount Min = (float) -1
- Amount Percent = (float) 0
- 4
- Just before this effect is removed
Only when the following conditions are met:
- Has Ability Charges
- Negated = (bool) false
- Tag = (string)
- Actor = (int) 3
- Ability Spec =Coup de pied vicieuxCoup de pied vicieux
Étourdit la cible pendant <<1[$d seconde/$d seconde/$d secondes]>> et inflige <<2[$d point/$d point/$d points]>> de dégâts cinétiques.
FQN: abl.smuggler.dirty_kick
- Comparison = (int) 6
- Amount = (float) 2
Perform the following actions:
- Modify Ability Charges
- Ignore Maximum Charge Count = (bool) false
- Reset Current Recharge = (bool) false
- Charges Can Be Negative = (bool) false
- Tags = (string)
- Ability Spec =Coup de pied vicieuxCoup de pied vicieux
Étourdit la cible pendant <<1[$d seconde/$d seconde/$d secondes]>> et inflige <<2[$d point/$d point/$d points]>> de dégâts cinétiques.
FQN: abl.smuggler.dirty_kick
- Amount Max = (float) -1
- Amount Min = (float) -1
- Amount Percent = (float) 0