1. Pouvoirs
  2. flashpoint
  3. star_fortress
  4. environmental
  5. buff_air_duct_drop

[buff_air_duct_drop]

[buff_air_duct_drop]

Attributs

Conditions

Métadonnées

Users

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
[buff_air_duct_drop]
2
[buff_air_duct_drop]
3
[buff_air_duct_drop]
4
[buff_air_duct_drop]
5
[buff_air_duct_drop]
  • [0s] [not displayed]
    Effect #1

  • 1
    • When effect is applied

    Perform the following actions:

    • Add effect #2 to TARGET from TARGET
  • 2
    • When effect is applied

    Only when the following conditions are met:

      • If TARGET is a player

    Perform the following actions:

    • Add effect #3 to TARGET from TARGET
  • [hidden] [2s]
    Effect #2

  • 1
    • When effect is applied

    Perform the following actions:

    • Immobilize and prevent rotation
  • 2
    • When effect is applied

    Only when the following conditions are met:

      • If TARGET is stealthed

    Perform the following actions:

    • Play appearance epp.flashpoint.star_fortress.environmental.air_duct_drop_stealth, dependent on calling effect
  • 3
    • When effect is applied

    Only when the following conditions are met:

      • If TARGET is not stealthed

    Perform the following actions:

    • Play appearance epp.flashpoint.star_fortress.environmental.air_duct_drop, dependent on calling effect
  • [hidden] [0s] [not displayed]
    Effect #3

  • 1
    • When effect is applied

    Override target to:

    • Companion
      - Master = (int) 2

    Perform the following actions:

    • Add effect #4 to TARGET from TARGET
  • [hidden] [1.5s]
    Effect #4

  • 1
    • When effect is applied

    Perform the following actions:

    • Immobilize and prevent rotation
    • Play appearance epp.flashpoint.star_fortress.environmental.air_duct_hide, dependent on calling effect
  • 2
    • When effect expires

    Perform the following actions:

    • Add effect #5 to TARGET from TARGET
  • [hidden] [2s]
    Effect #5

  • 1
    • When effect is applied

    Perform the following actions:

    • Immobilize and prevent rotation
  • 2
    • When effect is applied

    Only when the following conditions are met:

      • If TARGET is stealthed

    Perform the following actions:

    • Play appearance epp.flashpoint.star_fortress.environmental.air_duct_drop_stealth, dependent on calling effect
  • 3
    • When effect is applied

    Only when the following conditions are met:

      • If TARGET is not stealthed

    Perform the following actions:

    • Play appearance epp.flashpoint.star_fortress.environmental.air_duct_drop, dependent on calling effect