1. Pouvoirs
  2. flashpoint
  3. corellia
  4. republic
  5. enemy
  6. boss
  7. boss_2
  8. artillery_round

Artillerie

orbitalbombardment

Artillerie

Attributes

Conditions

Métadonnées

Used by

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
orbitalbombardment
Artillerie
2
orbitalbombardment
Artillerie
  • [hidden] [12s]
    orbitalbombardmentEffect #1

    • When effect is applied
    • When effect ticks

    Perform the following actions:

    • Play appearance epp . npc . ability . tech . artillary . strike, dependent on calling effect
    • When effect is applied
    • When effect ticks
    • [target override]

    Only when the following conditions are met:

      • <
        • If target is an enemy
        AND
        • If PRIMARY TARGET is alive
        >

    Perform the following actions:

    • Play appearance epp . npc . ability . tech . artillary . shake, dependent on calling effect
    • Spell Damage
      - Unknown (609) = (bool) false
      - Damage Type = (int) 1
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.18
      - Standard Health Percent Min = (float) 0.15
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
    • On Apply

    Perform the following actions:

    • Play appearance epp . generic . ground_target_red, dependent on calling effect
    • When effect ticks
    • When effect is applied
    • [target override]

    Only when the following conditions are met:

      • <
        • If target is not an enemy
        AND
        • If PRIMARY TARGET is alive
        AND
        • Is Target Caster
          - Negated = (bool) true
        >

    Perform the following actions:

    • Add effect #2 to TARGET from PRIMARY TARGET
  • [hidden] [0s] [not displayed]
    orbitalbombardmentEffect #2

    • On Apply

    Perform the following actions:

    • Spell Damage
      - Unknown (609) = (bool) false
      - Damage Type = (int) 9
      - Slot = (int) 1
      - Spell Type = (int) 3
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0.13
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0
      - Standard Health Percent Min = (float) 0
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0