Attaque
Attaque
Attributs
| Type: | active |
| Activation time: | 0.9s channel |
| Target type: | Any |
| AI type: | None |
Métadonnées
| Contained since: | Mise à jour 4.0.0 |
| Global ID: | 16141017987668873598 |
| Combat log ID: | 3761725631365120 |
| FQN: | abl. |
| Star Wars name: | Attaque |
| Autres langues: | Attacking Greift an |
| Autres sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [0s] [not displayed]
Effect #1Slot: Buff Duration: instant # occurrences: 0 Target overrides: - [target override] Caster
Global ID: 16140968849591905615 FQN: abl. placeables. flashpoint. star_ fortress. prison_ break. destroy_ gas_ canister/3/1
- [hidden] [does not expire]
Effect #2Slot: Buff Duration: passive On death: Effect is removed # occurrences: 1 Initializers: - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16140972148126788278 FQN: abl. placeables. flashpoint. star_ fortress. prison_ break. destroy_ gas_ canister/3/2 - Set Stack Limit
- 1
- When character takes damage
- When CASTER is moving
- When character dies
- When starting a conversation
Perform the following actions:
- Interrupt ability but do not prevent follow-up usage
- Remove this effect
- 2
- When effect is applied
Override target to:
- Primary Target
Only when the following conditions are met:
Perform the following actions:
- Play appearance epp.
placeables. , dependent on calling effectdestroy. universal_ranged_attack. light_sith_inquisitor
- 3
- When effect is applied
Override target to:
- Primary Target
Only when the following conditions are met:
- <AND
- If previous subeffect did not meet all conditions
Perform the following actions:
- Play appearance epp.
placeables. , dependent on calling effectdestroy. universal_ranged_attack. light_jedi_consular
- 4
- When effect is applied
Override target to:
- Primary Target
Only when the following conditions are met:
- <
- If CASTER has the ablity
FenteFente
Entaille la cible, lui infligeant <<1[$d point/$d point/$d points]>> de dégâts d'arme. Attaque avec deux armes si applicable.
FQN: abl.jedi_knight.slash
- If previous subeffect did not meet all conditions
- If CASTER has the ablity
Perform the following actions:
- Play appearance epp.
placeables. , dependent on calling effectdestroy. universal_ranged_attack. light_jedi_knight
- 5
- When effect is applied
Override target to:
- Primary Target
Only when the following conditions are met:
- <
- If CASTER has the ablity
Fente vicieuseFente vicieuse
Entaille la cible, lui infligeant <<1[$d point/$d point/$d points]>> de dégâts d'arme. Attaque avec les deux armes si applicable.
FQN: abl.sith_warrior.vicious_slash
- If previous subeffect did not meet all conditions
- If CASTER has the ablity
Perform the following actions:
- Play appearance epp.
placeables. , dependent on calling effectdestroy. universal_ranged_attack. light_sith_warrior
- 6
- When effect is applied
Override target to:
- Primary Target
Only when the following conditions are met:
- <
- If Weapon Type
- Negated = (bool) false
- Actor = (int) 2
- Slot = (int) 2
- Type = (int) 1
- If Weapon Type
- Negated = (bool) false
- Actor = (int) 2
- Slot = (int) 5
- Type = (int) 1
- If previous subeffect did not meet all conditions
- If Weapon Type
Perform the following actions:
- Play appearance epp.
placeables. , dependent on calling effectdestroy. universal_ranged_attack. light_unarmed
- 7
- When effect is applied
Override target to:
- Primary Target
Only when the following conditions are met:
- <
- If CASTER has the ablity
Tir de fusilTir de fusil
Tire sur la cible avec le fusil, lui infligeant <<1[$d point/$d point/$d points]>> de dégâts d'arme.
FQN: abl.agent.rifle_shot_optimize
- If previous subeffect did not meet all conditions
- If CASTER has the ablity
Perform the following actions:
- Play appearance epp.
placeables. , dependent on calling effectdestroy. universal_ranged_attack. light_agent
- 8
- When effect is applied
Override target to:
- Primary Target
Only when the following conditions are met:
- <
- If CASTER has the ablity
Tir pilonTir pilon
Tire une salve dévastatrice infligeant <<1[$d point/$d point/$d points]>> de dégâts d'arme à la cible.
FQN: abl.trooper.hammer_shot
- If previous subeffect did not meet all conditions
- If CASTER has the ablity
Perform the following actions:
- Play appearance epp.
placeables. , dependent on calling effectdestroy. universal_ranged_attack. light_trooper
- 9
- When effect is applied
Override target to:
- Primary Target
Only when the following conditions are met:
- <
- If CASTER has the ablity
Tir en salvesTir en salves
Tire une salve de coups de blaster infligeant <<1[$d point/$d point/$d points]>> de dégâts d'arme.
FQN: abl.smuggler.flurry_of_bolts_optimize
- If previous subeffect did not meet all conditions
- If CASTER has the ablity
Perform the following actions:
- Play appearance epp.
placeables. , dependent on calling effectdestroy. universal_ranged_attack. light_smuggler
- 10
- When effect is applied
Override target to:
- Primary Target
Only when the following conditions are met:
- <
- If CASTER has the ablity
Enchaînement de tirsEnchaînement de tirs
Déclenche une pluie de tirs infligeant <<1[$d point/$d point/$d points]>> de dégâts d'arme.
FQN: abl.bounty_hunter.rapid_shots
- If previous subeffect did not meet all conditions
- If CASTER has the ablity
Perform the following actions:
- Play appearance epp.
placeables. , dependent on calling effectdestroy. universal_ranged_attack. light_bounty_hunter
- 11
- When channel ended
Override target to:
- Primary Target
Perform the following actions:
- Use Placeable