1. Pouvoirs
  2. npc
  3. ability
  4. custom
  5. boss
  6. flashpoint
  7. ilum
  8. krel_thak
  9. hard
  10. flashbang

Aveuglement

flashbang

Aveuglement

Aveugle tous les ennemis dans un rayon de 100 mètres.

Attributs

Conditions

Métadonnées

Users

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
flashbang
Aveuglement
2
blindedAveuglement (physique) – Incapacité d'agir. Cesse en cas de dégâts.
  • [hidden] [0s]
    flashbangEffect #1

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.agent.flash_bang.cast_instant
    • Invoke Projectile
      - Determine Hit = (bool) false
      - Timed Projectile = (bool) false
      - Hit Checked = (bool) false
      - Is Special Ability = (bool) true
      - Ignore Dual Wield Modifier = (bool) false
      - Slot = (int) 5
      - Spell Type = (int) 1
      - Travel Speed = (float) 3,3
      - Travel Time = (time) 0s
  • 2
    • When projectile completed travel and hit target

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • [3s]
    blindedAveuglement (physique)
    Incapacité d'agir. Cesse en cas de dégâts.

  • 1
    • When effect is applied

    Perform the following actions:

    • Stun the TARGET
    • Play appearance epp.agent.flash_bang.blinded, dependent on calling effect