1. Pouvoirs
  2. qtr
  3. 1x4
  4. raid
  5. asation
  6. enemy
  7. boss
  8. dread_guards
  9. zlogic
  10. marauder
  11. lightning_chain_empower_channel

Barrière perfectionnée

forcearmor

Barrière perfectionnée

Attributs

Conditions

Métadonnées

Users

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
forcearmorBarrière perfectionnée – Impossible à endommager.
2
cc_aggressiveImmunité contre la provocation – Immunité contre la provocation.
3
forcearmor
Barrière perfectionnée
4
forcearmor
Barrière perfectionnée
5
shockEn état de choc – Étourdissement suite à l'interruption de l'enchaînement.
6
forcearmor
Barrière perfectionnée
7
forcearmor
Empowered Barrier Nightmare Reflect
  • [does not expire]
    forcearmorBarrière perfectionnée
    Impossible à endommager.

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.qtr.1x4.raid.asation.boss.dread_guards.marauder.empowered_barrier.shield, dependent on calling effect
  • 2
    • When effect is applied

    Only when the following conditions are met:

      • If difficulty is not set to Master Mode

    Perform the following actions:

    • Grant Immunity
      - Tag = (string)
      - Ability Spec = 0
      - Damage Type List = Int(5)
      - Damage Channel List = Int(1)
  • 3
    • When effect is applied

    Only when the following conditions are met:

      • If difficulty is set to Master Mode

    Perform the following actions:

    • Add effect #7 to TARGET from TARGET
  • 4
    • When effect is applied

    Override target to:

    • Caster

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • 5
    • When effect is applied
    • When effect ticks

    Perform the following actions:

    • Add effect #3 to TARGET from CASTER
  • 6
    • Just before this effect is removed

    Perform the following actions:

    • Add effect #6 to TARGET from CASTER
    • Add effect #4 to TARGET from CASTER
  • 7
    • When character receives an effect with tags tag.abl.qtr.1x4.raid.asation.enemy.boss.dread_guards.marauder.return_to_aw1

    Perform the following actions:

    • Remove this effect
  • [does not expire]
    cc_aggressiveImmunité contre la provocation
    Immunité contre la provocation.

  • 1
    • When effect is applied

    Perform the following actions:

    • Grant Immunity
      - Ability Spec = 0
      - Damage Type List = Int(5)
      - Damage Channel List = Int(1)
      - Tags: tag.abl.debuff.taunt
  • 2
    • Just before this effect is removed

    Perform the following actions:

    • Add effect #5 to TARGET from CASTER
  • [0s] [not displayed]
    forcearmorEffect #3

  • 1
    • When effect is applied

    Perform the following actions:

    • Taunt
      - Duration = (time) 1s
  • 2
    • When character receives an effect with tags tag.abl.qtr.1x4.raid.asation.enemy.boss.dread_guards.marauder.return_to_aw1

    Perform the following actions:

    • Remove this effect
  • [hidden] [2s]
    forcearmorEffect #4

  • 1
    • When effect is applied

    Perform the following actions:

    • Execute hydra hook SafeSetAW1
    • Interrupt ability and prevent usage for 1s
  • [2s]
    shockEn état de choc
    Étourdissement suite à l'interruption de l'enchaînement.

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.qtr.1x4.raid.asation.boss.dread_guards.marauder.empowered_barrier.interrupted_stun, dependent on calling effect
    • Stun the TARGET
  • [0s] [not displayed]
    forcearmorEffect #6

  • 1
    • When effect is applied

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 1
      - Sort Type = Closest
      - Radius = 90m

    Only when the following conditions are met:

      • <
        • If difficulty is not set to Master Mode
        AND
        • If difficulty is set to Veteran or Master Mode
        AND
        • If TARGET has an effect with the tag tag.​abl.​qtr.​1x4.​raid.​asation.​enemy.​boss.​dread_guards.​sorcerer.​is_sorcerer
        >

    Perform the following actions:

    • Set cooldown of 16141123309319383461 – not found to 47.5s
    • Set cooldown of 16140901460631320125 – not found to 20s
    • Dispel all effects from tags tag.​abl.​qtr.​1x4.​raid.​asation.​enemy.​boss.​dread_guards.​zlogic.​marauder.​lightning_chain_empower_reflect
  • 2
    • When effect is applied

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 1
      - Sort Type = Closest
      - Radius = 90m

    Only when the following conditions are met:

      • <
        • If difficulty is set to Master Mode
        AND
        • If difficulty is set to Veteran or Master Mode
        AND
        • If TARGET has an effect with the tag tag.​abl.​qtr.​1x4.​raid.​asation.​enemy.​boss.​dread_guards.​sorcerer.​is_sorcerer
        >

    Perform the following actions:

    • Set cooldown of 16141123309319383461 – not found to 40s
    • Set cooldown of 16140901460631320125 – not found to 15s
    • Dispel all effects from tags tag.​abl.​qtr.​1x4.​raid.​asation.​enemy.​boss.​dread_guards.​zlogic.​marauder.​lightning_chain_empower_reflect
  • 3
    • When effect is applied

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 1
      - Sort Type = Closest
      - Radius = 90m

    Only when the following conditions are met:

      • <
        • If difficulty is set to Story Mode
        AND
        • If TARGET has an effect with the tag tag.​abl.​qtr.​1x4.​raid.​asation.​enemy.​boss.​dread_guards.​sorcerer.​is_sorcerer
        >

    Perform the following actions:

    • Set cooldown of 16141123309319383461 – not found to 30s
  • [hidden] [does not expire]
    forcearmor [HIDDEN]Empowered Barrier Nightmare Reflect

  • 1
    • Before NPC with this effect takes damage

    Override target to:

    • Trigger Caster

    Perform the following actions:

    • Reflect Damage
      - Absorb Damage = (bool) true
      - Reflect Melee = (bool) true
      - Reflect Ranged = (bool) true
      - Reflect Force = (bool) true
      - Reflect Tech = (bool) true
      - Cap Damage = (bool) false
      - Amount Percent = (float) 1
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0
  • 2
    • Before NPC with this effect takes damage, not more than every 0.5s

    Override target to:

    • Trigger Caster

    Perform the following actions:

    • Play appearance epp.qtr.1x4.raid.asation.boss.dread_guards.marauder.empowered_barrier.reflect_proc, dependent on calling effect