1. Pouvoirs
  2. placeables
  3. event
  4. nar_nightlife
  5. cantina_bar
  6. on_use_randomized

Boire l'eau du puits

vialofmysteryliquid

Boire l'eau du puits

Attributs

Conditions

Métadonnées

Users

Triggered by clicking on (1)

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
vialofmysteryliquid
Boire l'eau du puits
2
zoosha_solutionBoire l'eau du puits – Se sentir : Oh, regardez ! Ça brille !
3
vanadium_flux
Boire l'eau du puits
4
6_0_Water_BottleBoire l'eau du puits – Se sentir rapide
5
fresh_medicinal_fluidBoire l'eau du puits – Se sentir fatigué
6
protonic_fluxBoire l'eau du puits – Se sentir funky
  • [0s] [not displayed]
    vialofmysteryliquidEffect #1

  • 1
    • When effect is applied

    Perform the following actions:

  • 2
    • When effect is applied

    Override target to:

    • Caster

    Only when the following conditions are met:

      • <
        • If no previous subeffect met its conditions
        AND
        • If a random chance of 20% is met
        >

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • 3
    • When effect is applied

    Override target to:

    • Caster

    Only when the following conditions are met:

      • <
        • If no previous subeffect met its conditions
        AND
        • If a random chance of 25% is met
        >

    Perform the following actions:

    • Add effect #3 to TARGET from CASTER
  • 4
    • When effect is applied

    Override target to:

    • Caster

    Only when the following conditions are met:

      • <
        • If no previous subeffect met its conditions
        AND
        • If a random chance of 33.3300018% is met
        >

    Perform the following actions:

    • Add effect #4 to TARGET from CASTER
  • 5
    • When effect is applied

    Override target to:

    • Caster

    Only when the following conditions are met:

      • <
        • If no previous subeffect met its conditions
        AND
        • If a random chance of 50% is met
        >

    Perform the following actions:

    • Add effect #5 to TARGET from CASTER
  • 6
    • When effect is applied

    Only when the following conditions are met:

      • If no previous subeffect met its conditions

    Perform the following actions:

    • Add effect #6 to TARGET from CASTER
  • [does not expire]
    zoosha_solutionBoire l'eau du puits
    Se sentir : Oh, regardez ! Ça brille !

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.generic.weapon_pop.caster_pop_out, dependent on calling effect
    • Play appearance epp.emote.drink, dependent on calling effect
    • Dispel all effects from tags tag.​abl.​event.​nar_nightlife.​placeables.​cantina_bar.​effect_02
    • Dispel all effects from tags tag.​abl.​event.​nar_nightlife.​placeables.​cantina_bar.​effect_03
    • Dispel all effects from tags tag.​abl.​event.​nar_nightlife.​placeables.​cantina_bar.​effect_04
    • Dispel all effects from tags tag.​abl.​event.​nar_nightlife.​placeables.​cantina_bar.​effect_05
    • Grant Currency
      - Currency Type = (int) 1
      - Currency Quantity = (int) 1
  • [hidden] [does not expire]
    vanadium_fluxEffect #3

  • 1
    • When effect is applied

    Perform the following actions:

  • [does not expire]
    6_0_Water_BottleBoire l'eau du puits
    Se sentir rapide

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.generic.weapon_pop.caster_pop_out, dependent on calling effect
    • Play appearance epp.emote.drink, dependent on calling effect
    • Set movement speed to 200%
    • Dispel all effects from tags tag.​abl.​event.​nar_nightlife.​placeables.​cantina_bar.​effect_01
    • Dispel all effects from tags tag.​abl.​event.​nar_nightlife.​placeables.​cantina_bar.​effect_02
    • Dispel all effects from tags tag.​abl.​event.​nar_nightlife.​placeables.​cantina_bar.​effect_04
    • Dispel all effects from tags tag.​abl.​event.​nar_nightlife.​placeables.​cantina_bar.​effect_05
  • [does not expire]
    fresh_medicinal_fluidBoire l'eau du puits
    Se sentir fatigué

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.generic.weapon_pop.caster_pop_out, dependent on calling effect
    • Play appearance epp.emote.drink, dependent on calling effect
    • Damage
      - Damage Type = (int) 1
      - Level Cap = (int) 0
      - Amount Max = (float) 3 000
      - Amount Min = (float) 1
      - Amount Percent = (float) 1
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0
      - Standard Health Percent Min = (float) 0
      - Damage Modifier = (float) 0
    • Dispel all effects from tags tag.​abl.​event.​nar_nightlife.​placeables.​cantina_bar.​effect_01
    • Dispel all effects from tags tag.​abl.​event.​nar_nightlife.​placeables.​cantina_bar.​effect_02
    • Dispel all effects from tags tag.​abl.​event.​nar_nightlife.​placeables.​cantina_bar.​effect_03
    • Dispel all effects from tags tag.​abl.​event.​nar_nightlife.​placeables.​cantina_bar.​effect_05
  • [does not expire]
    protonic_fluxBoire l'eau du puits
    Se sentir funky

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.generic.weapon_pop.caster_pop_out, dependent on calling effect
    • Play appearance epp.emote.drink, dependent on calling effect
    • Heal the TARGET for 1*BonusHeal + 2 000 HP, causing no threat
    • Dispel all effects from tags tag.​abl.​event.​nar_nightlife.​placeables.​cantina_bar.​effect_01
    • Dispel all effects from tags tag.​abl.​event.​nar_nightlife.​placeables.​cantina_bar.​effect_02
    • Dispel all effects from tags tag.​abl.​event.​nar_nightlife.​placeables.​cantina_bar.​effect_03
    • Dispel all effects from tags tag.​abl.​event.​nar_nightlife.​placeables.​cantina_bar.​effect_04