Chasseur nocturne
Chasseur nocturne
Attributs
Type: | passive |
Activation time: | instant |
Target type: | Self |
AI type: | None |
Métadonnées
Contained since: | Mise à jour 6.0.0 |
Global ID: | 16141049834357037273 |
Combat log ID: | 4250711952982016 |
FQN: | abl. |
Star Wars name: | Chasseur nocturne |
Autres langues: | Nocturnal Hunter Nächtlicher Jäger |
Autres sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [does not expire]
Photosensibilité
Ne tolère pas la lumière émise par les fusées de contrôle CI-Dark.Slot: Buff Duration: passive On death: Effect is removed # occurrences: 0 Global ID: 16141086644156294226 Combat log ID: 4250711952982295 FQN: abl. operation. dxun. boss. holding_ pens. shadow_ walker. passive/15/1 - 1
- When effect is applied
Perform the following actions:
- Set movement speed to 160%
- 2
- When effect is applied
Perform the following actions:
- Play appearance epp.
operation. , dependent on calling effectdxun. boss. holding_pens. shadow_walker. passive. appearance
- 3
- When CASTER enters combat
Perform the following actions:
- 4
- When character receives an effect with tags tag.
abl. , not more than every 5soperation. dxun. boss. holding_pens. lightsource
Perform the following actions:
- Add effect #3 to TARGET from CASTER
- When character receives an effect with tags tag.
- [hidden] [does not expire]
Effect #2Slot: Buff Duration: passive On death: Effect persists # occurrences: 0 Tags: tag. abl. operation. dxun. boss. holding_ pens. shadow_ walker. is_ shadow_ walker Global ID: 16141085544644667911 FQN: abl. operation. dxun. boss. holding_ pens. shadow_ walker. passive/15/2 - 1
- When effect is applied
Only when the following conditions are met:
- If difficulty is set to 8-man SM
Perform the following actions:
- Modify stat Dégâts infligés (modificateur en pourcentage)
- Modify stat Santé max, set to 191,4728%
- 2
- When effect is applied
Only when the following conditions are met:
- If difficulty is set to 16-man SM
Perform the following actions:
- Modify stat Dégâts infligés (modificateur en pourcentage)
- Modify stat Santé max, set to 555,81365%
- 3
- When effect is applied
Only when the following conditions are met:
- <
- If difficulty is set to Master Mode
- If difficulty is set to 8-man VM
Perform the following actions:
- Modify stat Dégâts infligés (modificateur en pourcentage), increase by 0,25
- Modify stat Santé max, set to 294,54124%
- Modify meta stat Temps de rechargement for ability Démembre, decrease by 16
Démembre
FQN: abl.operation.dxun.boss.holding_pens.shadow_walker.dismember
- Modify meta stat Temps de canalisation for ability Démembre, increase by 3
Démembre
FQN: abl.operation.dxun.boss.holding_pens.shadow_walker.dismember
- Modify meta stat Dégâts infligés (modificateur fixe) for ability Mutilation, increase by 2
Mutilation
FQN: abl.operation.dxun.boss.holding_pens.shadow_walker.flurry_in_light
- Modify meta stat Dégâts infligés (modificateur fixe) for ability Photosensibilité, increase by 2
Photosensibilité
FQN: abl.operation.dxun.boss.holding_pens.shadow_walker.leap_in_light
- 4
- When effect is applied
Only when the following conditions are met:
- <
- If difficulty is not set to Master Mode
- If difficulty is set to 8-man VM
Perform the following actions:
- Modify stat Dégâts infligés (modificateur en pourcentage), set to 30%
- Modify stat Santé max, set to 189,73707%
- Modify meta stat Temps de rechargement for ability Démembre, decrease by 16
Démembre
FQN: abl.operation.dxun.boss.holding_pens.shadow_walker.dismember
- Modify meta stat Temps de canalisation for ability Démembre, increase by 3
Démembre
FQN: abl.operation.dxun.boss.holding_pens.shadow_walker.dismember
- 5
- When effect is applied
Only when the following conditions are met:
- <
- If difficulty is not set to Master Mode
- If difficulty is set to 16-man VM
Perform the following actions:
- Modify stat Dégâts infligés (modificateur en pourcentage)
- Modify stat Santé max, set to 551,90821%
- Modify meta stat Temps de canalisation for ability Démembre, increase by 3
Démembre
FQN: abl.operation.dxun.boss.holding_pens.shadow_walker.dismember
- Modify meta stat Temps de rechargement for ability Démembre, decrease by 16
Démembre
FQN: abl.operation.dxun.boss.holding_pens.shadow_walker.dismember
- [15s]
Lueur aveuglante
Augmente les dégâts de 10 % par cumul, quelle qu'en soit la source, jusqu'à un maximum de 30 %.
Désorienté et incapable de se défendre !Slot: Buff Duration: 15s On death: Effect is removed Initial stacks: 1 Max stacks: 3 # occurrences: 1 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 15s
- Max Duration = (time) 15s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set Scales with Charges
Conditions: - Can only be called by other effects
Global ID: 16141084445133039860 Combat log ID: 4250711952982324 FQN: abl. operation. dxun. boss. holding_ pens. shadow_ walker. passive/15/3 - Set Duration
- 1
- When effect is applied
- When stacks of this effect increase
Perform the following actions:
- Modify stat Modificateur de dégâts reçus (pourcentage), increase by 0,1
- [hidden] [does not expire]
Effect #4Slot: Debuff Duration: passive On death: Effect is removed # occurrences: 0 Global ID: 16141092141714439377 FQN: abl. operation. dxun. boss. holding_ pens. shadow_ walker. passive/15/4 - 1
- When character receives an effect with tags tag.
abl. operation. dxun. boss. holding_pens. predator_droid. predator_droid_damage
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 9
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0,08
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0
- Standard Health Percent Min = (float) 0
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0
- When character receives an effect with tags tag.