Choc
Choc
Frappe un maximum de 5 ennemis dans un rayon de 5 mètres, leur infligeant <<1[$d point/$d point/$d points]>> de dégâts cinétiques. Les ennemis faibles et standard sont étourdis pendant <<2[$d seconde/$d seconde/$d secondes]>>.
Attributs
Type: | active |
Activation time: | instant |
Target type: | Attackable |
AI type: | Attack |
Métadonnées
Contained since: | Mise à jour 1.1.0 |
Global ID: | 16140948079833328611 |
Combat log ID: | 2467673459916800 |
FQN: | abl. |
Star Wars name: | Choc |
Autres langues: | Smash Zerschlagen |
Autres sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [0.8s]
Effect #1Slot: Other (not visible) Duration: 0.8s On death: Effect is removed # occurrences: 0 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 0.8s
- Max Duration = (time) 0.8s
Target overrides: - [target override] Caster
Global ID: 16141181005716674467 FQN: abl. npc. ability. custom. boss. flashpoint. ilum. darth_ malgus. smash/3/1 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
npc. ability. custom. flashpoint. ilum. darth_malgus. overload
- 2
- When effect expires
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 5
- Sort Type = Closest
- Radius = 90m
Only when the following conditions are met:
- <
- If TARGET is an enemy
- If TARGET is alive
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- [0s] [not displayed]
Effect #2Slot: Debuff Duration: instant # occurrences: 0 Tags: tag. abl. utility. is_ aoe Conditions: - Can only be called by other effects
Global ID: 16141177707181789322 FQN: abl. npc. ability. custom. boss. flashpoint. ilum. darth_ malgus. smash/3/2 - 1
- When effect is applied
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 1
- Slot = (int) 1
- Spell Type = (int) 3
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,075
- Standard Health Percent Min = (float) 0,075
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 1
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0 - Play appearance epp.
sith_inquisitor. overload. target_reaction