Concentration de force
Concentration de force
Attributs
Type: | active |
Activation time: | 2s cast |
Target type: | Self |
AI type: | Buff |
Métadonnées
Contained since: | Mise à jour 6.0.0 |
Global ID: | 16140991596756951798 |
Combat log ID: | 4311021883752448 |
FQN: | abl. |
Star Wars name: | Concentration de force |
Autres langues: | Focusing Strength Stärke fokussieren |
Autres sites: | TORCommunity |
Users
Related effects, buffs and debuffs
- [0s] [not displayed]
Effect #1Slot: Buff Duration: instant # occurrences: 0 Global ID: 16141160902819706358 FQN: abl. flashpoint. corellia. empire. enemy. mobs. consular_ power_ aura/11/1 - 1
- When effect is applied
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 1
- Sort Type = Random
- Radius = 1000m
Only when the following conditions are met:
- If TARGET is a friend of CASTER
Perform the following actions:
- Create Area Effect
- Use Target Bounding Volume = (bool) true
- Expire On Effect Removal = (bool) false
- InitialPositionOffsetRelative = (bool) false
- InitialPosition_Type = (string) aoePositionOptionType_Entity
- InitialPosition_EntityType = (string) aoeTarget_Target
- InitialPosition_X_ScalarType = (string) aoeScalarType_LiteralValue
- InitialPosition_Y_ScalarType = (string) aoeScalarType_LiteralValue
- InitialPosition_Z_ScalarType = (string) aoeScalarType_LiteralValue
- InitialOrientation_Type = (string) aoeOrientationOptionType_WorldCoordinates
- Shape Type = (string) aoeSphere
- Target Conditions = (string) aoeTargetCondition_IsAlive
- InitialOrientation_Pitch_ScalarType = (string) aoeScalarType_LiteralValue
- InitialOrientation_Yaw_ScalarType = (string) aoeScalarType_LiteralValue
- InitialOrientation_Roll_ScalarType = (string) aoeScalarType_LiteralValue
- Radius_ScalarType = (string) aoeScalarType_LiteralValue
- Area Effect Tag = (string)
- Ability Caster = (string) aoeAbilityCaster_Caster
- Ability Target = (string) aoeAbilityTarget_Target
- Looping Vfx = (string) flashpoint/corellia/empire/enemy/boss_3/power_buffing_field
- On Tick Vfx = (string) operations/iokath/boss/tau/tau_focusingwill_buff_cast_01
- LocalRotationType = (string) aoeRotation_None
- LoopingVfxSource = (string) aoeVfxEntity_AreaEffect
- OnTickVfxSource = (string) aoeVfxEntity_AreaEffect
- LoopingVfxPlaystyle = (string) aoeVfx_PlayAtPosition
- OnTickVfxPlaystyle = (string) aoeVfx_PlayAtPosition
- Ability Spec =[sage_power_effect][sage_power_effect]
FQN: abl.flashpoint.corellia.empire.enemy.boss.boss_3.adds.sage_power_effect
- Min Tick Count = (int) 40
- Max Tick Count = (int) 40
- Tick Rate = (float) 0,5
- Min Lifespan = (float) 20
- Max Lifespan = (float) 20
- InitialPosition_X_Value = (float) 0
- InitialPosition_Y_Value = (float) 0
- InitialPosition_Z_Value = (float) 0
- InitialOrientation_Pitch_Value = (float) 0
- InitialOrientation_Yaw_Value = (float) 0
- InitialOrientation_Roll_Value = (float) 0
- Radius_Value = (float) 1
- Min Distance = (float) 0
- First Tick Delay = (float) 0,1