1. Pouvoirs
  2. flashpoint
  3. corellia
  4. empire
  5. enemy
  6. mobs
  7. consular_power_aura

Concentration de force

Concentration de force

Attributs

Conditions

Métadonnées

Users

Used by

    Related effects, buffs and debuffs

    Ability activation
    1
    Concentration de force
    • [0s] [not displayed]
      Effect #1

    • 1
      • When effect is applied

      Override target to:

      • AoE Sphere
        - AOE Include Phase Players = (bool) false
        - Max Targets = (int) 1
        - Sort Type = Random
        - Radius = 1000m

      Only when the following conditions are met:

        • If TARGET is a friend of CASTER

      Perform the following actions:

      • Create Area Effect
        - Use Target Bounding Volume = (bool) true
        - Expire On Effect Removal = (bool) false
        - InitialPositionOffsetRelative = (bool) false
        - InitialPosition_Type = (string) aoePositionOptionType_Entity
        - InitialPosition_EntityType = (string) aoeTarget_Target
        - InitialPosition_X_ScalarType = (string) aoeScalarType_LiteralValue
        - InitialPosition_Y_ScalarType = (string) aoeScalarType_LiteralValue
        - InitialPosition_Z_ScalarType = (string) aoeScalarType_LiteralValue
        - InitialOrientation_Type = (string) aoeOrientationOptionType_WorldCoordinates
        - Shape Type = (string) aoeSphere
        - Target Conditions = (string) aoeTargetCondition_IsAlive
        - InitialOrientation_Pitch_ScalarType = (string) aoeScalarType_LiteralValue
        - InitialOrientation_Yaw_ScalarType = (string) aoeScalarType_LiteralValue
        - InitialOrientation_Roll_ScalarType = (string) aoeScalarType_LiteralValue
        - Radius_ScalarType = (string) aoeScalarType_LiteralValue
        - Area Effect Tag = (string)
        - Ability Caster = (string) aoeAbilityCaster_Caster
        - Ability Target = (string) aoeAbilityTarget_Target
        - Looping Vfx = (string) flashpoint/corellia/empire/enemy/boss_3/power_buffing_field
        - On Tick Vfx = (string) operations/iokath/boss/tau/tau_focusingwill_buff_cast_01
        - LocalRotationType = (string) aoeRotation_None
        - LoopingVfxSource = (string) aoeVfxEntity_AreaEffect
        - OnTickVfxSource = (string) aoeVfxEntity_AreaEffect
        - LoopingVfxPlaystyle = (string) aoeVfx_PlayAtPosition
        - OnTickVfxPlaystyle = (string) aoeVfx_PlayAtPosition
        - Ability Spec =

        [sage_power_effect]

        FQN: abl.​flashpoint.​corellia.​empire.​enemy.​boss.​boss_3.​adds.​sage_power_effect

        [sage_power_effect]

        - Min Tick Count = (int) 40
        - Max Tick Count = (int) 40
        - Tick Rate = (float) 0,5
        - Min Lifespan = (float) 20
        - Max Lifespan = (float) 20
        - InitialPosition_X_Value = (float) 0
        - InitialPosition_Y_Value = (float) 0
        - InitialPosition_Z_Value = (float) 0
        - InitialOrientation_Pitch_Value = (float) 0
        - InitialOrientation_Yaw_Value = (float) 0
        - InitialOrientation_Roll_Value = (float) 0
        - Radius_Value = (float) 1
        - Min Distance = (float) 0
        - First Tick Delay = (float) 0,1