1. Pouvoirs
  2. companion
  3. unique
  4. mtx
  5. tauntaun
  6. dps
  7. single_target_attack

Coup vicieux

animaltalon

Coup vicieux

Votre créature donne un coup de pied vicieux à la cible, lui infligeant <<1[$d point/$d point/$d points]>> de dégâts internes et l'immobilisant.

Attributs

Conditions

Métadonnées

Users

Used by
  • apc.companion.class.mtx.creature.tauntaun.dps

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
animaltalon
Coup vicieux
2
immobilizedImmobilisation (physique) – Incapacité de se déplacer.
3
movementSlowedRalentissement (physique) – Vitesse de déplacement réduite.
  • [0s] [not displayed]
    animaltalonEffect #1

  • 1
    • When effect is applied

    Only when the following conditions are met:

      • <
        • If TARGET has an effect with the tag tag.​abl.​utility.​force_leap_limiter
        OR
        • If CASTER is positioned ≤ 4m to melee distance of TARGET
        >

    Perform the following actions:

    • Play appearance epp.companion.unique.mtx.tauntaun.dps.single_target_attack, dependent on calling effect
    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 1
      - Slot = (int) 1
      - Spell Type = (int) 3
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,249
      - Standard Health Percent Min = (float) 0,209
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 2,29
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
    • Add effect #2 to TARGET from CASTER, Combat Math Only
    • Add effect #3 to TARGET from CASTER, Combat Math Only
  • 2
    • When effect is applied

    Only when the following conditions are met:

      • If previous subeffect did not meet all conditions

    Perform the following actions:

    • Teleport To Target
    • Play appearance epp.companion.unique.mtx.nexu_cat.dps.charge, dependent on calling effect
    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 1
      - Slot = (int) 1
      - Spell Type = (int) 3
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,249
      - Standard Health Percent Min = (float) 0,209
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 2,29
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
    • Add effect #2 to TARGET from CASTER, Combat Math Only
    • Add effect #3 to TARGET from CASTER, Combat Math Only
  • [2s]
    immobilizedImmobilisation (physique)
    Incapacité de se déplacer.

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.jedi_consular.force_slow.debuff, dependent on calling effect
    • Immobilize but allow rotation
  • [2s]
    movementSlowedRalentissement (physique)
    Vitesse de déplacement réduite.

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.jedi_consular.force_slow.debuff, dependent on calling effect
    • Set movement speed to 50%