1. Pouvoirs
  2. npc
  3. ability
  4. custom
  5. boss
  6. flashpoint
  7. bringing_down_the_hammer
  8. boss
  9. mining_droid
  10. probe_droid_passive

Détonation de droïde démolisseur

spaceupgradeempburst

Détonation de droïde démolisseur

Attributs

Conditions

Métadonnées

Users

Used by

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
spaceupgradeempburst
Détonation de droïde démolisseur
2
spaceupgradeempburst
Détonation de droïde démolisseur
3
spaceupgradeempburst
Détonation de droïde démolisseur
4
spaceupgradeempburst
Détonation de droïde démolisseur
5
spaceupgradeempburst
Détonation de droïde démolisseur
6
spaceupgradeempburst
Détonation de droïde démolisseur
  • [hidden] [does not expire]
    spaceupgradeempburstEffect #1

  • 1
    • When effect is applied

    Only when the following conditions are met:

      • If difficulty is set to 8-man SM

    Perform the following actions:

    • Set movement speed to 180%
  • 2
    • When effect is applied

    Perform the following actions:

  • [hidden] [12s]
    spaceupgradeempburstEffect #2

  • 1
    • When effect ticks

    Perform the following actions:

    • Play appearance epp.world_design.flashpoint.env.explosions.expl_electric_small, dependent on calling effect
  • 2
    • When effect ticks the 4th time

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 1
      - Sort Type = Closest
      - Radius = 80m

    Only when the following conditions are met:

      • <
        • If TARGET does not have any effect with the tag tag.​abl.​generic.​target_04
        AND
        • If TARGET is alive
        AND
        • If TARGET is a player
        AND
        • If difficulty is set to 8-man VM
        >

    Perform the following actions:

    • Add effect #3 to TARGET from CASTER
    • Add effect #4 to TARGET from TARGET
  • 3
    • When effect ticks the 4th time

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 1
      - Sort Type = Closest
      - Radius = 80m

    Only when the following conditions are met:

      • <
        • If TARGET is alive
        AND
        • If TARGET is a player
        AND
        • If difficulty is set to 8-man VM
        AND
        • If previous subeffect did not meet all conditions
        >

    Perform the following actions:

    • Add effect #3 to TARGET from CASTER
    • Add effect #4 to TARGET from TARGET
  • 4
    • When effect ticks the 9th time

    Perform the following actions:

    • Play appearance epp.world_design.flashpoint.env.explosions.expl_electric_medium, dependent on calling effect
  • 5
    • When effect ticks the 10th time

    Perform the following actions:

    • Play appearance epp.world_design.flashpoint.env.explosions.expl_electric_medium, dependent on calling effect
    • Play appearance epp.npc.ability.custom.boss.flashpoint.bringing_down_the_hammer.boss_mining_droid.ground_target
    • Add effect #5 to TARGET from CASTER
  • 6
    • When effect expires

    Perform the following actions:

    • Add effect #6 to TARGET from CASTER
    • Play appearance epp.npc.ability.custom.boss.flashpoint.bringing_down_the_hammer.boss_mining_droid.ground_target
  • [hidden] [10s]
    spaceupgradeempburstEffect #3

  • 1
    • When effect is applied

    Perform the following actions:

    • Modify Threat
      - Is Taunt = (bool) false
      - Amount Max = (float) 100
      - Amount Min = (float) 100
      - Amount Percent = (float) 0
      - Standard Health Percent Max = (float) 0
      - Standard Health Percent Min = (float) 0
    • Taunt
      - Duration = (time) 10s
  • [hidden] [10s]
    spaceupgradeempburstEffect #4

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.npc.ability.custom.boss.laze_target.debuff, dependent on calling effect
  • [hidden] [10s]
    spaceupgradeempburstEffect #5

  • 1
    • When effect is applied

    Perform the following actions:

    • Immobilize but allow rotation
  • [hidden] [0s] [not displayed]
    spaceupgradeempburstEffect #6

  • 1
    • When effect is applied

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 10
      - Sort Type = Closest
      - Radius = 4m

    Only when the following conditions are met:

      • <
        • If TARGET is a player
        AND
        • If TARGET is alive
        >

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 3
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 1,2
      - Standard Health Percent Min = (float) 1
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 1
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
  • 2
    • When effect is applied

    Override target to:

    • Caster

    Perform the following actions:

    • Play appearance epp.bounty_hunter.thermal_detonation.thermal_detonation_explosion, dependent on calling effect
    • God Damage
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 1
      - Standard Health Percent Max = (float) 0
      - Standard Health Percent Min = (float) 0