Électrofilet
Électrofilet
Lance un électrofilet qui piège la cible, réduisant sa vitesse de déplacement de 50 % et infligeant <<1[$d point/$d point/$d points]>> de dégâts énergétiques sur <<2>> secondes. Lorsqu'elle est piégée par l'électrofilet, la cible subit 20 % de dégâts supplémentaires si elle bouge. Cet effet peut être cumulé jusqu'à 10 fois sur les joueurs ennemis et 5 fois sur les autres cibles. L'électrofilet gêne également la cible, l'empêchant de recourir à des actions nécessitant une grande mobilité comme les charges, les dissipations et la vitesse amplifiée. Dure <<3[$d seconde/$d seconde/$d secondes]>>.
Attributs
Type: | active |
Activation time: | 2.5s channel |
Target type: | Self |
AI type: | Buff |
Métadonnées
Contained since: | Mise à jour 3.0.0 |
Global ID: | 16141179739659633490 |
Combat log ID: | 3391327651758080 |
FQN: | abl. |
Star Wars name: | Électrofilet |
Autres langues: | Electro Net Elektronetz |
Autres sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [does not expire]
Effect #1Slot: Buff Duration: during channel (2.5s) On death: Effect is removed # occurrences: 0 Global ID: 16140940088969608758 FQN: abl. qtr. flashpoint. rishi. flashpoint_ 1. mob. boss. boss_ 1. adds. electro_ net/10/1 - 1
- When channel ended
Perform the following actions:
- Play appearance epp.
qtr. flashpoint. rishi. flashpoint_1. mob. boss_1. adds. electro_net_fire
- 2
- When channel ended
Override target to:
- AoE Cylinder
- AOE Include Phase Players = (bool) true
- Max Targets = (int) 4
- Direction = Forward
- Sort Type = Closest
- Radius = 2m
- Distance = 70m
Only when the following conditions are met:
- <
- If TARGET does not have any effect with the tag tag.abl.debuff.damage_over_time or tag.abl.debuff.hindered
- If TARGET is alive
- If TARGET is an enemy
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- [hidden] [0s] [not displayed]
Effect #2Slot: Buff Duration: instant # occurrences: 0 Conditions: - Can only be called by other effects
Global ID: 16140938989457981315 FQN: abl. qtr. flashpoint. rishi. flashpoint_ 1. mob. boss. boss_ 1. adds. electro_ net/10/2
- [hidden] [0.5s]
Effect #3Slot: Debuff Duration: 0.5s On death: Effect is removed # occurrences: 1 Tags: tag. abl. debuff. root Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 0.5s
- Max Duration = (time) 0.5s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16140937889946353104 FQN: abl. qtr. flashpoint. rishi. flashpoint_ 1. mob. boss. boss_ 1. adds. electro_ net/10/3 - Set Duration
- 1
- When effect is applied
Only when the following conditions are met:
- If TARGET is alive
Perform the following actions:
- Immobilize but allow rotation
- [9s]
Gêne
Ne peut pas activer ou profiter des actions de grande mobilité.Slot: Debuff Duration: 9s On death: Effect is removed # occurrences: 1 Tags: tag. abl. debuff. hindered Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 9s
- Max Duration = (time) 9s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - <
- If TARGET is alive
- Can only be called by other effects
Global ID: 16140945586527744437 Combat log ID: 3391327651758343 FQN: abl. qtr. flashpoint. rishi. flashpoint_ 1. mob. boss. boss_ 1. adds. electro_ net/10/4 - Set Duration
- [9s]
Ralentissement
Vitesse de déplacement réduite.Slot: Debuff Duration: 9s On death: Effect is removed # occurrences: 1 Tags: tag. abl. debuff. snare Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 9s
- Max Duration = (time) 9s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - <
- If TARGET is alive
- Can only be called by other effects
Global ID: 16140944487016118018 Combat log ID: 3391327651758348 FQN: abl. qtr. flashpoint. rishi. flashpoint_ 1. mob. boss. boss_ 1. adds. electro_ net/10/5 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Set movement speed to 50%
- [9s]
Électrofilet
Dégâts énergétiques réguliers.Slot: Debuff Duration: 9s On death: Effect is removed Tick rate: 1s (9 ticks) # occurrences: 1 Tags: tag. abl. debuff. damage_ over_ time Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 9s
- Max Duration = (time) 9s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - <
- If TARGET is alive
- Can only be called by other effects
Global ID: 16140943387504489823 FQN: abl. qtr. flashpoint. rishi. flashpoint_ 1. mob. boss. boss_ 1. adds. electro_ net/10/6 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
bounty_hunter. electro_net. debuff_player
- 2
- When effect is applied
- When effect ticks
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 2
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,15
- Standard Health Percent Min = (float) 0,15
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0
- 3
- When CASTER is moving
Only when the following conditions are met:
- If TARGET is a player
Perform the following actions:
- Add effect #6 to TARGET from CASTER
- 4
- When effect ticks
- When effect is applied
Only when the following conditions are met:
- If TARGET is not a player
Perform the following actions:
- Add effect #7 to TARGET from CASTER
- [hidden] [9s]
Effect #7Slot: Debuff Duration: 9s On death: Effect is removed Tick rate: 0.5s (18 ticks) # occurrences: 1 Initializers: - Set Duration
- Is Hidden = (bool) true
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 9s
- Max Duration = (time) 9s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - <
- If TARGET is alive
- Can only be called by other effects
Global ID: 16140942287992863404 FQN: abl. qtr. flashpoint. rishi. flashpoint_ 1. mob. boss. boss_ 1. adds. electro_ net/10/7 - Set Duration
- 1
- When effect is applied
- When effect ticks
Only when the following conditions are met:
- If TARGET has an effect with the tag tag.abl.bounty_hunter.net_damage applied by CASTER
Perform the following actions:
- Add effect #8 to TARGET from CASTER
- 2
- When effect is applied
- When effect ticks
Only when the following conditions are met:
- If previous subeffect did not meet all conditions
Perform the following actions:
- Remove this effect
- 3
- On Move Stop
- Proc Chance Percent = (float) 0
- Rate Limit Interval = (time) 0s
Perform the following actions:
- Remove this effect
- On Move Stop
- [9s]
Électrofilet
Dégâts infligés par l'électrofilet accrus.Slot: Debuff Duration: 9s On death: Effect is removed Tick rate: 0.5s (18 ticks) Initial stacks: 1 Max stacks: 5 # occurrences: 1 Tags: tag. abl. bounty_ hunter. net_ stacks Initializers: - Set Duration
- Is Hidden = (bool) true
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 9s
- Max Duration = (time) 9s - Set Stack Limit
- Is By Tag = (bool) true
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string) tag.abl. bounty_ hunter. net_ stacks
- Max Stack Count = (int) 1 - Set Scales with Charges
Conditions: - <
- If TARGET is alive
- Can only be called by other effects
Global ID: 16140932392388201041 FQN: abl. qtr. flashpoint. rishi. flashpoint_ 1. mob. boss. boss_ 1. adds. electro_ net/10/8 - Set Duration
- 1
- When effect is applied
- When stacks of this effect increase
Perform the following actions:
- Modify meta stat Modificateur de dégâts reçus (pourcentage) for ability Électrofilet, increase by 0,2
Électrofilet
Lance un électrofilet qui piège la cible, réduisant sa vitesse de déplacement de 50 % et infligeant <<1[$d point/$d point/$d points]>> de dégâts énergétiques sur <<2>> secondes. Lorsqu'elle est piégée par l'électrofilet, la cible subit 20 % de dégâts en plus si elle bouge. Cet effet peut être cumulé jusqu'à 10 fois sur les joueurs ennemis et 5 fois sur les autres cibles. L'électrofilet gêne également la cible, l'empêchant de recourir à des actions nécessitant une grande mobilité comme les charges, les dissipations et la vitesse amplifiée. Dure <<3[$d seconde/$d seconde/$d secondes]>>.
FQN: abl.bounty_hunter.electro_net
- 2
- When effect ticks
Only when the following conditions are met:
- If TARGET does not have 1 or more effects with the tag tag.abl.bounty_hunter.net_damage applied by CASTER
Perform the following actions:
- Remove this effect
- [9s]
Électrofilet
Dégâts infligés par l'électrofilet accrus par les mouvements.Slot: Debuff Duration: 9s On death: Effect is removed Tick rate: 0.5s (18 ticks) Initial stacks: 1 Max stacks: 10 # occurrences: 1 Tags: tag. abl. bounty_ hunter. net_ stacks Initializers: - Set Duration
- Is Hidden = (bool) true
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 9s
- Max Duration = (time) 9s - Set Stack Limit
- Is By Tag = (bool) true
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string) tag.abl. bounty_ hunter. net_ stacks
- Max Stack Count = (int) 1 - Set Scales with Charges
Conditions: - <
- If TARGET is alive
- Can only be called by other effects
Global ID: 16140931292876573614 FQN: abl. qtr. flashpoint. rishi. flashpoint_ 1. mob. boss. boss_ 1. adds. electro_ net/10/9 - Set Duration
- 1
- When effect is applied
- When stacks of this effect increase
Perform the following actions:
- Modify meta stat Modificateur de dégâts reçus (pourcentage) for ability Électrofilet, increase by 0,2
Électrofilet
Lance un électrofilet qui piège la cible, réduisant sa vitesse de déplacement de 50 % et infligeant <<1[$d point/$d point/$d points]>> de dégâts énergétiques sur <<2>> secondes. Lorsqu'elle est piégée par l'électrofilet, la cible subit 20 % de dégâts en plus si elle bouge. Cet effet peut être cumulé jusqu'à 10 fois sur les joueurs ennemis et 5 fois sur les autres cibles. L'électrofilet gêne également la cible, l'empêchant de recourir à des actions nécessitant une grande mobilité comme les charges, les dissipations et la vitesse amplifiée. Dure <<3[$d seconde/$d seconde/$d secondes]>>.
FQN: abl.bounty_hunter.electro_net
- 2
- When effect ticks
Only when the following conditions are met:
- If TARGET does not have 1 or more effects with the tag tag.abl.bounty_hunter.net_damage applied by CASTER
Perform the following actions:
- Remove this effect
- [hidden] [4s]
Effect #10Slot: Buff Duration: 4s On death: Effect is removed # occurrences: 0 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 4s
- Max Duration = (time) 4s
Conditions: - Can only be called by other effects
Target overrides: - [target override] Caster
Global ID: 16141144342623123773 FQN: abl. qtr. flashpoint. rishi. flashpoint_ 1. mob. boss. boss_ 1. adds. electro_ net/10/10 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Immobilize and prevent rotation