1. Pouvoirs
  2. operation
  3. dxun
  4. boss
  5. morphing_trandoshans
  6. titax
  7. chaotic_evolution_might

Évolution chaotique : Mutagène de puissance

berserk

Évolution chaotique : Mutagène de puissance

Attributes

Conditions

Métadonnées

Used by

Used by

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
berserkÉvolution chaotique : Mutagène « Kronos CnA » – Le mutagène « Kronos CnA » confère l'affinité de puissance. Cette cible est immortelle et entrera dans un état régénérant de torpeur si sa santé tombe en dessous de 15 %.
2
rejuvinateTorpeur – Régénération de 1,214 % de la santé maximale toutes les 0,5 seconde. Dégâts subis réduits de 80 %, quelle qu'en soit la source. Lorsque cet effet se termine, le Trandoshan issu de la torpeur gagne une charge d'évolution chaotique. Une blessure grave déclenche une mutation brutale qui permet aux tissus de s'adapter dans une biogenèse inédite.
3
deathfieldÉvolution chaotique – Augmente le rayon d'aura de la Présence de Titax de 3 m par charge. La douleur ne fait que renforcer Titax dans sa détermination à devenir le seul et véritable champion !
4
berserk
Évolution chaotique : Mutagène de puissance
  • [does not expire]
    berserkÉvolution chaotique : Mutagène « Kronos CnA »
    Le mutagène « Kronos CnA » confère l'affinité de puissance. Cette cible est immortelle et entrera dans un état régénérant de torpeur si sa santé tombe en dessous de 15 %.

    • On Apply

    Perform the following actions:

    • Unknown (182)
      - Is Percentage = (bool) true
      - Unknown (301) = (int) 4156712459261518054
      - Amount = (float) 0.15
      - Damage Type List = Int()
      - Unknown (300) = Int()
    • Unknown (49)Unknown (301) = ???

    Perform the following actions:

    • Add effect #2 to TARGET from TARGET
    • When CASTER enters combat

    Only when the following conditions are met:

    Perform the following actions:

    • Global Cooldown
      - Duration = (time) 3s
    • Add effect #3 to TARGET from TARGET
    • Add effect #4 to TARGET from TARGET
    • When NPC with this effect receives an effect with tags 12307599480112357381

    Only when the following conditions are met:

    Perform the following actions:

    • Global Cooldown
      - Duration = (time) 3s
    • Add effect #3 to TARGET from TARGET
    • Add effect #4 to TARGET from TARGET
  • [35s]
    rejuvinateTorpeur
    Régénération de 1,214 % de la santé maximale toutes les 0,5 seconde. Dégâts subis réduits de 80 %, quelle qu'en soit la source. Lorsque cet effet se termine, le Trandoshan issu de la torpeur gagne une charge d'évolution chaotique. Une blessure grave déclenche une mutation brutale qui permet aux tissus de s'adapter dans une biogenèse inédite.

    • On Apply

    Perform the following actions:

    • When effect ticks
    • When effect is applied

    Only when the following conditions are met:

      • If difficulty is set to Hard or Nightmare Mode

    Perform the following actions:

    • Heal the TARGET for 1*BonusHeal + (1,214% of its HP), causing no threat
    • When effect expires

    Perform the following actions:

    • Add effect #3 to TARGET from TARGET
    • On Apply

    Perform the following actions:

    • Stun the TARGET
    • Play appearance epp . operation . dxun . boss . morphing_trandoshans . titax . chaotic_evolution . torpor, dependent on calling effect
    • Just before NPC with this effect dies

    Perform the following actions:

    • Play appearance epp . operation . dxun . boss . morphing_trandoshans . titax . death_event . hit_by_train, dependent on calling effect
    • When effect ticks
    • When effect is applied

    Only when the following conditions are met:

      • If difficulty is set to Story Mode

    Perform the following actions:

    • Heal the TARGET for 1*BonusHeal + (0,614% of its HP), causing no threat
    • When NPC with this effect receives an effect with tags 8978401472949635401

    Only when the following conditions are met:

      • <
        • If difficulty is set to Nightmare Mode
        AND
        • If PRIMARY TARGET does not have 2 or more effects with the tag 2106596996551267756 or 4967151168614060923 or 10912985658887670039 or 14489454209414477028
        AND
        • If PRIMARY TARGET has an effect with the tag 2106596996551267756 or 4967151168614060923 or 10912985658887670039 or 14489454209414477028
        >

    Perform the following actions:

    • Unknown (171)
      - Tag = (string)
      - Actor = (int) 1
      - Duration = (time) 35s
    • When NPC with this effect receives an effect with tags 8978401472949635401

    Only when the following conditions are met:

      • <
        • If difficulty is set to Nightmare Mode
        AND
        • If PRIMARY TARGET does not have 3 or more effects with the tag 2106596996551267756 or 4967151168614060923 or 10912985658887670039 or 14489454209414477028
        AND
        • If PRIMARY TARGET has at least 2 effects with the tag 2106596996551267756 or 4967151168614060923 or 10912985658887670039 or 14489454209414477028
        >

    Perform the following actions:

    • Unknown (171)
      - Tag = (string)
      - Actor = (int) 1
      - Duration = (time) 10s
    • When NPC with this effect receives an effect with tags 8978401472949635401

    Only when the following conditions are met:

      • <
        • If difficulty is set to Nightmare Mode
        AND
        • If PRIMARY TARGET does not have 4 or more effects with the tag 2106596996551267756 or 4967151168614060923 or 10912985658887670039 or 14489454209414477028
        AND
        • If PRIMARY TARGET has at least 3 effects with the tag 2106596996551267756 or 4967151168614060923 or 10912985658887670039 or 14489454209414477028
        >

    Perform the following actions:

    • Unknown (171)
      - Tag = (string)
      - Actor = (int) 1
      - Duration = (time) 5s
    • When effect ticks
    • When effect is applied

    Only when the following conditions are met:

      • <
        • If PRIMARY TARGET does not have 2 or more effects with the tag 2106596996551267756 or 4967151168614060923 or 10912985658887670039 or 14489454209414477028
        AND
        • If PRIMARY TARGET has an effect with the tag 2106596996551267756 or 4967151168614060923 or 10912985658887670039 or 14489454209414477028
        AND
        • If difficulty is set to Nightmare Mode
        AND
        • If difficulty is set to Hard or Nightmare Mode
        >

    Perform the following actions:

    • Heal the TARGET for 1*BonusHeal + (5% of its HP), causing no threat
    • When effect ticks
    • When effect is applied

    Only when the following conditions are met:

      • <
        • If PRIMARY TARGET does not have 3 or more effects with the tag 2106596996551267756 or 4967151168614060923 or 10912985658887670039 or 14489454209414477028
        AND
        • If PRIMARY TARGET has at least 2 effects with the tag 2106596996551267756 or 4967151168614060923 or 10912985658887670039 or 14489454209414477028
        AND
        • If difficulty is set to Nightmare Mode
        AND
        • If difficulty is set to Hard or Nightmare Mode
        >

    Perform the following actions:

    • Heal the TARGET for 1*BonusHeal + (10% of its HP), causing no threat
    • When effect ticks
    • When effect is applied

    Only when the following conditions are met:

      • <
        • If PRIMARY TARGET does not have 4 or more effects with the tag 2106596996551267756 or 4967151168614060923 or 10912985658887670039 or 14489454209414477028
        AND
        • If PRIMARY TARGET has at least 3 effects with the tag 2106596996551267756 or 4967151168614060923 or 10912985658887670039 or 14489454209414477028
        AND
        • If difficulty is set to Nightmare Mode
        AND
        • If difficulty is set to Hard or Nightmare Mode
        >

    Perform the following actions:

    • Heal the TARGET for 1*BonusHeal + (20% of its HP), causing no threat
  • [does not expire]
    deathfieldÉvolution chaotique
    Augmente le rayon d'aura de la Présence de Titax de 3 m par charge. La douleur ne fait que renforcer Titax dans sa détermination à devenir le seul et véritable champion !

    • When effect is applied
    • When stacks of this effect increase

    Perform the following actions:

    • Modify Cooldown
      - Is Percentage = (bool) true
      - Tag = (string)
      - Tags = (string)
      - Ability Spec = (int) 16141167291995718350
      - Amount Min = (float) 0
      - Amount = (float) -1
    • Modify meta stat #104, fixed = 0,3
    • When effect is applied
    • When stacks of this effect increase

    Perform the following actions:

    • Play appearance epp . operation . dxun . boss . morphing_trandoshans . titax . chaotic_evolution . charge_increase, dependent on calling effect
    • When stacks of this effect increase

    Only when the following conditions are met:

      • <
        • If stacks of this effect = 3
        AND
        • If difficulty is set to Story Mode
        >

    Perform the following actions:

    • Dispel 20 effects
    • When stacks of this effect increase

    Only when the following conditions are met:

      • <
        • If stacks of this effect = 3
        AND
        • If difficulty is set to Hard or Nightmare Mode
        >

    Perform the following actions:

    • Execute Hydra Hook
      - Event Name = (string) FinalForm_Titax
      - Object Self = (int) 1
    • When stacks of this effect increase

    Only when the following conditions are met:

      • <
        • If stacks of this effect = 2
        AND
        • If difficulty is set to Nightmare Mode
        >

    Perform the following actions:

    • Modify meta stat #65, fixed = -10
    • Modify meta stat #65, fixed = -10
    • Modify meta stat #65, fixed = -10
    • Modify meta stat #65, fixed = -10
    • When stacks of this effect increase

    Only when the following conditions are met:

      • <
        • If stacks of this effect = 2
        AND
        • If difficulty is set to Nightmare Mode
        >

    Perform the following actions:

    • Modify meta stat #65, fixed = -10
    • Modify meta stat #65, fixed = -10
    • Modify meta stat #65, fixed = -10
    • Modify meta stat #65, fixed = -10
    • When effect is refreshed

    Only when the following conditions are met:

      • <
        • If stacks of this effect = 2
        AND
        • If difficulty is set to Nightmare Mode
        >

    Perform the following actions:

    • Modify meta stat #65, fixed = -10
    • Modify meta stat #65, fixed = -10
    • Modify meta stat #65, fixed = -10
    • Modify meta stat #65, fixed = -10
  • [hidden] [5s]
    berserkEffect #4

    • On Apply

    Perform the following actions:

    • Immobilize and prevent rotation