FR_buffstate_75_jordan_test
FR_buffstate_75_jordan_test
FR_Shade goes into a 10s channeling state in which he is immune to 95% of damage. Any damage recieved will play a ballistic impulse on the source of damage.Dots are cleared to prevent bad interactions.
Attributs
Type: | active |
Activation time: | 30s channel |
Target type: | Self |
AI type: | Buff |
Métadonnées
Contained since: | Mise à jour 1.1.0 |
Global ID: | 16141065288301229337 |
Combat log ID: | 886567149240320 |
FQN: | abl. |
Star Wars name: | FR_buffstate_75_jordan_test |
Autres langues: | [buffstate_75_jordan_test] DE_buffstate_75_jordan_test |
Autres sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [10s]
FR_buffstate_75_jordan_testSlot: Buff Duration: 10s On death: Effect is removed # occurrences: 0 Hydra script: hyd. test. qa. mccameron. shade. adds. adds_ 75 Initializers: - Set Duration
- Is Hidden = (bool) true
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 10s
- Max Duration = (time) 10s
Global ID: 16140964061988009989 FQN: abl. test. qa. mccameron. creatures. shade_ 25. buffstate_ 75_ jordan_ test/0/1 - Set Duration
- 1
- When effect is applied
Override target to:
- Attackers List
Perform the following actions:
- Execute hydra hook SummonAdds
- [does not expire]
Lightning ChannelSlot: Buff Duration: during channel (30s) On death: Effect is removed Tick rate: 2s (15 ticks) # occurrences: 0 Global ID: 16140962962476382920 Combat log ID: 886567149240587 FQN: abl. test. qa. mccameron. creatures. shade_ 25. buffstate_ 75_ jordan_ test/0/2 - 1
- When effect is applied
Perform the following actions:
- Immobilize but allow rotation
- Dispel all effects from tags tag.abl.debuff.damage_over_time
- Mark as neutralized
- 2
- Before NPC with this effect takes damage
Perform the following actions:
- Absorb Damage
- Damage Type = (int) 5
- Spell Type = (int) 1
- Level Cap = (int) 0
- Amplifier Spec = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 95
- Standard Health Percent Max = (float) 0
- Standard Health Percent Min = (float) 0
- Max Damage Absorbed = (float) 0
- Healing Power Coefficient = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0
- 3
- When character takes damage, not more than every 2s, delayed by 0.5s
Override target to:
- Attacker
Perform the following actions:
- Ballistic Impulse, centered at caster, immediately knockdown, momentum = 3, 50° pitch, 0° yaw
- Damage
- Damage Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,71
- Standard Health Percent Min = (float) 0,62
- Damage Modifier = (float) 0 - Play appearance epp.
test. qa. mccameron. creatures. shade. lightning_proc
- 4
- When effect ticks
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 0
- Sort Type = Closest
- Radius = 11m
Only when the following conditions are met:
- <
- If TARGET is an enemy
- If TARGET is alive
Perform the following actions:
- Damage
- Damage Type = (int) 3
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,3
- Standard Health Percent Min = (float) 0,25
- Damage Modifier = (float) 0 - Play appearance epp.
test. qa. mccameron. creatures. shade. lightning_proc
- 5
- Just before this effect is removed
Perform the following actions:
- Remove this effect