FR_crippling_throw_test
FR_crippling_throw_test
FR_Throws your saber at a distant target, doing extreme damage and reducing their movement speed to 30% for 15 seconds.
Attributs
Type: | active |
Activation time: | instant |
Target type: | Attackable |
AI type: | Attack |
Métadonnées
Contained since: | Mise à jour 1.1.0 |
Global ID: | 16141042611739415124 |
Combat log ID: | 842032633348096 |
FQN: | abl. |
Star Wars name: | FR_crippling_throw_test |
Autres langues: | [crippling_throw] DE_crippling_throw_test |
Autres sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [0s] [not displayed]
Effect #1Slot: Debuff Duration: instant # occurrences: 0 Global ID: 16141164445000501084 FQN: abl. test. qa. cjones. crippling_ throw/0/1 - 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
jedi_knight. crippling_throw. throw - Add effect #2 to TARGET from TARGET
- [0s]
FR_crippling_throw_testSlot: Debuff Duration: instant # occurrences: 0 Conditions: - Can only be called by other effects
Global ID: 16141167743535385669 FQN: abl. test. qa. cjones. crippling_ throw/0/2 - 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
jedi_knight. , dependent on calling effectcrippling_throw. projectile - Invoke Projectile
- Determine Hit = (bool) false
- Timed Projectile = (bool) true
- Hit Checked = (bool) false
- Is Special Ability = (bool) false
- Ignore Dual Wield Modifier = (bool) false
- Slot = (int) 5
- Spell Type = (int) 1
- Travel Speed = (float) 0
- Travel Time = (time) 0.3s
- 2
- When projectile completed travel and hit target
Perform the following actions:
- Weapon Damage
- Is Special Ability = (bool) true
- Ignore Dual Wield Modifier = (bool) true
- Disable Crit Roll = (bool) false
- Flurry Blows Min = (int) 1
- Flurry Blows Max = (int) 1
- Level Cap = (int) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,7
- Standard Health Percent Min = (float) 0,7
- Amount Modifier Fixed Max = (float) 0
- Amount Modifier Fixed Min = (float) 0
- Amount Modifier Percent = (float) 0,5
- Coefficient = (float) 1
- Health Steal Percentage = (float) 0
- Slots = Primary Melee
- 3
- When projectile completed travel and hit target
Only when the following conditions are met:
- If Result
- Negated = (bool) false
- Results Option: Combat Math Only = (bool) false
- Results Option: Match All = (bool) false
- Results = Int(63, 32, 1)
Perform the following actions:
- Add effect #3 to TARGET from TARGET
- [15s]
SlowedSlot: Debuff Duration: 15s On death: Effect is removed # occurrences: 1 Tags: tag. abl. debuff. snare Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 15s
- Max Duration = (time) 15s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - <
- Can only be called by other effects
- If TARGET is alive
Global ID: 16141166644023755322 Combat log ID: 842032633348366 FQN: abl. test. qa. cjones. crippling_ throw/0/3 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
jedi_knight. , dependent on calling effectprecise_throw. debuff - Set movement speed to 30%