1. Pouvoirs
  2. operation
  3. oricon
  4. palace
  5. boss
  6. raptus
  7. cylinder_attack

Frappe pénétrante

Frappe pénétrante

Attributs

Conditions

Métadonnées

Users

Used by
  • class.npc.operation.oricon.palace.boss.dread_master_raptus.raptus

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
Frappe pénétrante
2
Frappe pénétrante
3
Frappe pénétrante
  • [hidden] [3s]
    Effect #1

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.operation.oricon.palace.boss.raptus.driving_thrust.cast_instant, dependent on calling effect
  • 2
    • When effect ticks the 1st time

    Override target to:

    • AoE Cylinder
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 16
      - Direction = Forward
      - Sort Type = Closest
      - Radius = 2m
      - Distance = 5m

    Only when the following conditions are met:

      • <
        • If TARGET is alive
        AND
        • If TARGET is an enemy
        AND
        • If TARGET does not have any effect with the tag tag.​abl.​debuff.​lift
        AND
        • If TARGET does not have any effect with the tag tag.​abl.​generic.​target_05
        >

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 2
      - Slot = (int) 1
      - Spell Type = (int) 3
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,65
      - Standard Health Percent Min = (float) 0,65
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
    • Play appearance epp.operation.oricon.palace.boss.raptus.driving_thrust.target, dependent on calling effect
    • Add effect #3 to TARGET from CASTER, Combat Math Only
  • 3
    • When effect ticks the 2nd time

    Override target to:

    • AoE Cylinder
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 16
      - Direction = Forward
      - Sort Type = Closest
      - Radius = 2m
      - Distance = 10m

    Only when the following conditions are met:

      • <
        • If TARGET is alive
        AND
        • If TARGET is an enemy
        AND
        • If CASTER is positioned 5,2m to 10m to center of TARGET
        AND
        • If TARGET does not have any effect with the tag tag.​abl.​debuff.​lift
        AND
        • If TARGET does not have any effect with the tag tag.​abl.​generic.​target_05
        >

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 2
      - Slot = (int) 1
      - Spell Type = (int) 3
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,65
      - Standard Health Percent Min = (float) 0,65
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
    • Play appearance epp.operation.oricon.palace.boss.raptus.driving_thrust.target, dependent on calling effect
    • Add effect #3 to TARGET from CASTER, Combat Math Only
  • 4
    • When effect ticks the 3rd time

    Override target to:

    • AoE Cylinder
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 16
      - Direction = Forward
      - Sort Type = Closest
      - Radius = 2m
      - Distance = 15m

    Only when the following conditions are met:

      • <
        • If CASTER is positioned 10,1m to 15m to center of TARGET
        AND
        • If TARGET is alive
        AND
        • If TARGET is an enemy
        AND
        • If TARGET does not have any effect with the tag tag.​abl.​debuff.​lift
        AND
        • If TARGET does not have any effect with the tag tag.​abl.​generic.​target_05
        >

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 2
      - Slot = (int) 1
      - Spell Type = (int) 3
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,65
      - Standard Health Percent Min = (float) 0,65
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
    • Play appearance epp.operation.oricon.palace.boss.raptus.driving_thrust.target, dependent on calling effect
    • Add effect #3 to TARGET from CASTER, Combat Math Only
  • 5
    • When effect ticks the 4th time

    Override target to:

    • AoE Cylinder
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 16
      - Direction = Forward
      - Sort Type = Closest
      - Radius = 2m
      - Distance = 20m

    Only when the following conditions are met:

      • <
        • If TARGET is alive
        AND
        • If TARGET is an enemy
        AND
        • If CASTER is positioned 15,1m to 20m to center of TARGET
        AND
        • If TARGET does not have any effect with the tag tag.​abl.​debuff.​lift
        AND
        • If TARGET does not have any effect with the tag tag.​abl.​generic.​target_05
        >

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 2
      - Slot = (int) 1
      - Spell Type = (int) 3
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,65
      - Standard Health Percent Min = (float) 0,65
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
    • Play appearance epp.operation.oricon.palace.boss.raptus.driving_thrust.target, dependent on calling effect
    • Add effect #3 to TARGET from CASTER, Combat Math Only
  • 6
    • When effect ticks the 5th time

    Override target to:

    • AoE Cylinder
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 16
      - Direction = Forward
      - Sort Type = Closest
      - Radius = 2m
      - Distance = 25.9m

    Only when the following conditions are met:

      • <
        • If TARGET is alive
        AND
        • If TARGET is an enemy
        AND
        • If CASTER is positioned 20,1m to 25m to center of TARGET
        AND
        • If TARGET does not have any effect with the tag tag.​abl.​debuff.​lift
        AND
        • If TARGET does not have any effect with the tag tag.​abl.​generic.​target_05
        >

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 2
      - Slot = (int) 1
      - Spell Type = (int) 3
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,65
      - Standard Health Percent Min = (float) 0,65
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
    • Play appearance epp.operation.oricon.palace.boss.raptus.driving_thrust.target, dependent on calling effect
    • Add effect #3 to TARGET from CASTER, Combat Math Only
  • 7
    • When effect ticks the 6th time

    Override target to:

    • AoE Cylinder
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 16
      - Direction = Forward
      - Sort Type = Closest
      - Radius = 2m
      - Distance = 30m

    Only when the following conditions are met:

      • <
        • If TARGET is alive
        AND
        • If TARGET is an enemy
        AND
        • If CASTER is positioned 25,1m to 30m to center of TARGET
        AND
        • If TARGET does not have any effect with the tag tag.​abl.​debuff.​lift
        AND
        • If TARGET does not have any effect with the tag tag.​abl.​generic.​target_05
        >

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 2
      - Slot = (int) 1
      - Spell Type = (int) 3
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,65
      - Standard Health Percent Min = (float) 0,65
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
    • Play appearance epp.operation.oricon.palace.boss.raptus.driving_thrust.target, dependent on calling effect
    • Add effect #3 to TARGET from CASTER, Combat Math Only
  • 8
    • When effect ticks the 7th time

    Override target to:

    • AoE Cylinder
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 16
      - Direction = Forward
      - Sort Type = Closest
      - Radius = 2m
      - Distance = 35m

    Only when the following conditions are met:

      • <
        • If TARGET is alive
        AND
        • If TARGET is an enemy
        AND
        • If CASTER is positioned 30,1m to 35m to center of TARGET
        AND
        • If TARGET does not have any effect with the tag tag.​abl.​debuff.​lift
        AND
        • If TARGET does not have any effect with the tag tag.​abl.​generic.​target_05
        >

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 2
      - Slot = (int) 1
      - Spell Type = (int) 3
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,65
      - Standard Health Percent Min = (float) 0,65
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
    • Play appearance epp.operation.oricon.palace.boss.raptus.driving_thrust.target, dependent on calling effect
    • Add effect #3 to TARGET from CASTER, Combat Math Only
  • 9
    • When effect ticks the 8th time

    Override target to:

    • AoE Cylinder
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 16
      - Direction = Forward
      - Sort Type = Closest
      - Radius = 2m
      - Distance = 40m

    Only when the following conditions are met:

      • <
        • If TARGET is alive
        AND
        • If TARGET is an enemy
        AND
        • If CASTER is positioned 35,1m to 40m to center of TARGET
        AND
        • If TARGET does not have any effect with the tag tag.​abl.​debuff.​lift
        AND
        • If TARGET does not have any effect with the tag tag.​abl.​generic.​target_05
        >

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 2
      - Slot = (int) 1
      - Spell Type = (int) 3
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,65
      - Standard Health Percent Min = (float) 0,65
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
    • Play appearance epp.operation.oricon.palace.boss.raptus.driving_thrust.target, dependent on calling effect
    • Add effect #3 to TARGET from CASTER, Combat Math Only
  • 10
    • When effect ticks the 9th time

    Override target to:

    • AoE Cylinder
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 16
      - Direction = Forward
      - Sort Type = Closest
      - Radius = 2m
      - Distance = 45m

    Only when the following conditions are met:

      • <
        • If TARGET is alive
        AND
        • If TARGET is an enemy
        AND
        • If CASTER is positioned 40,100002m to 47,5m to center of TARGET
        AND
        • If TARGET does not have any effect with the tag tag.​abl.​debuff.​lift
        AND
        • If TARGET does not have any effect with the tag tag.​abl.​generic.​target_05
        >

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 2
      - Slot = (int) 1
      - Spell Type = (int) 3
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,65
      - Standard Health Percent Min = (float) 0,65
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
    • Play appearance epp.operation.oricon.palace.boss.raptus.driving_thrust.target, dependent on calling effect
    • Add effect #3 to TARGET from CASTER, Combat Math Only
  • [hidden] [2s]
    Effect #2

  • 1
    • When effect is applied

    Perform the following actions:

    • Immobilize and prevent rotation
  • [hidden] [2s]
    Effect #3