1. Pouvoirs
  2. exp
  3. 01
  4. makeb
  5. raid
  6. makeb_lair
  7. enemy
  8. boss
  9. golden_fury
  10. golden_fury
  11. isotope5_fire_laser

Lasers de masse

flankingshot

Lasers de masse

Attributes

Conditions

Métadonnées

Used by

Used by
  • Class 16141106118255060723

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
flankingshot
Lasers de masse
2
flankingshot
Lasers de masse
3
flankingshot
Lasers de masse
4
flankingshot
Lasers de masse
5
flankingshotCharge laser – À chaque charge, les lasers gagnent en vitesse de charge.
  • [hidden] [2s]
    flankingshotEffect #1

    • On Apply

    Perform the following actions:

    • Play appearance epp . exp . 01 . makeb . raid . makeb_lair . enemy . boss . golden_fury . golden_fury . isotope_charge_laser_fire, dependent on calling effect
    • When effect is applied
    • When effect ticks
    • [target override]

    Only when the following conditions are met:

      • <
        • If target is an enemy
        AND
        • If PRIMARY TARGET is alive
        >

    Perform the following actions:

    • Spell Damage
      - Unknown (609) = (bool) false
      - Damage Type = (int) 5
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.1
      - Standard Health Percent Min = (float) 0.1
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
    • Just before this effect is removed
    • [target override]

    Perform the following actions:

    • Instantly kill the TARGET
    • On Apply
    • [target override]

    Perform the following actions:

    • Add effect #2 to TARGET from TARGET
    • Add effect #3 to TARGET from TARGET
    • Add effect #4 to TARGET from TARGET
  • [hidden] [1.5s]
    flankingshotEffect 3258935284859154

    • On Apply

    Perform the following actions:

    • Immobilize and prevent rotation
  • [hidden] [12s]
    flankingshotEffect #3

    • On Apply

    Perform the following actions:

    • Execute Hydra Hook
      - Event Name = (string) attack_wave_1
      - Object Self = (int) 1
  • [hidden] [2s]
    flankingshotEffect #4

    • On Apply

    Perform the following actions:

    • Play appearance epp . exp . 01 . makeb . raid . makeb_lair . enemy . boss . golden_fury . golden_fury . isotope_pbaoe, dependent on calling effect
    • When effect ticks
    • [target override]

    Only when the following conditions are met:

      • <
        • If target is an enemy
        AND
        • If PRIMARY TARGET is alive
        >

    Perform the following actions:

    • Spell Damage
      - Unknown (609) = (bool) false
      - Damage Type = (int) 5
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.1
      - Standard Health Percent Min = (float) 0.1
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
    • On Apply

    Only when the following conditions are met:

      • If difficulty is set to Hard or Nightmare Mode

    Perform the following actions:

    • Add effect #5 to TARGET from TARGET
    • On Apply
    • [target override]

    Perform the following actions:

    • Global Cooldown
      - Duration = (time) 4.5s
  • [does not expire]
    flankingshotCharge laser
    À chaque charge, les lasers gagnent en vitesse de charge.

    • When stacks of this effect increase
    • When effect is applied

    Only when the following conditions are met:

      • If stacks of this effect = 1

    Perform the following actions:

    • Modify meta stat #62, fixed = -0,5
    • When stacks of this effect increase

    Only when the following conditions are met:

      • If stacks of this effect = 2

    Perform the following actions:

    • Modify meta stat #62, fixed = -1
    • When stacks of this effect increase

    Only when the following conditions are met:

      • If stacks of this effect = 3

    Perform the following actions:

    • Modify meta stat #62, fixed = -1,5
    • When stacks of this effect increase

    Only when the following conditions are met:

      • If stacks of this effect = 4

    Perform the following actions:

    • Modify meta stat #62, fixed = -2
    • When stacks of this effect increase

    Only when the following conditions are met:

      • If stacks of this effect = 5

    Perform the following actions:

    • Modify meta stat #62, fixed = -2,5
    • When stacks of this effect increase

    Only when the following conditions are met:

      • If stacks of this effect = 6

    Perform the following actions:

    • Modify meta stat #62, fixed = -3
    • When stacks of this effect increase

    Only when the following conditions are met:

      • If stacks of this effect = 7

    Perform the following actions:

    • Modify meta stat #62, fixed = -3,5
    • When stacks of this effect increase

    Only when the following conditions are met:

      • If stacks of this effect = 8

    Perform the following actions:

    • Modify meta stat #62, fixed = -4