Réanimation
Réanimation
Réanime un joueur allié vaincu.
Attributs
| Type: | active |
| Activation time: | 6s cast |
| Target type: | Friendly Dead |
| AI type: | None |
Métadonnées
| Contained since: | Mise à jour 1.1.0 |
| Global ID: | 16141145413267572406 |
| Combat log ID: | 2437999530868736 |
| FQN: | abl. |
| Star Wars name: | Réanimation |
| Autres langues: | Revive Wiederbeleben |
| Autres sites: | TORCommunity |
Users
Related effects, buffs and debuffs
- [hidden] [600s]
Effect #1Slot: Buff Duration: 10m 0s On death: Effect persists # occurrences: 1 Tags: offer_ revive Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 10m 0s
- Max Duration = (time) 10m 0s - Set Stack Limit
- Is By Tag = (bool) true
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string) offer_revive
- Max Stack Count = (int) 1 - Set Area Restricted
- Is Area Restricted = (bool) true
Global ID: 16141020864012761733 FQN: abl. player. res_ player/6/1 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Custom offer_revive
- 2
- When effect is applied
- When effect is refreshed
Perform the following actions:
- Play appearance epp.
generic. weapon_pop. caster_pop_in