1. Pouvoirs
  2. exp
  3. 02
  4. yavin_4
  5. world_arc
  6. the_enemy_within
  7. lana_beniko
  8. revivification

Revivification

darkaffliction

Revivification

Restaure <<1[$d point/$d point/$d points]>> de santé à tous les alliés dans un rayon de 8 mètres autour de la zone cible. Les cibles qui restent dans la zone récupèrent également <<2[$d point/$d point/$d points]>> de santé supplémentaire en <<3[$d seconde/$d seconde/$d secondes]>>.

Attributs

Conditions

Métadonnées

Users

Used by

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
darkaffliction
Revivification
2
darkaffliction
Revivification
3
darkaffliction
Revivification
  • [0s] [not displayed]
    darkafflictionEffect #1

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.sith_inquisitor.revivification.cast
    • Add effect #2 to TARGET from CASTER
    • Add effect #3 to TARGET from CASTER
  • 2
    • When effect is applied

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 20
      - Sort Type = Closest
      - Radius = 8m

    Only when the following conditions are met:

      • <
        • If TARGET is a friend of CASTER
        AND
        • If TARGET is alive
        >

    Perform the following actions:

    • Play appearance epp.sith_inquisitor.revivification.target
    • Heal the TARGET with Force for 0,053*StandardHealth, causing no threat
  • [hidden] [10s]
    darkafflictionEffect #2

  • 1
    • When effect ticks

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 20
      - Sort Type = Closest
      - Radius = 8m

    Only when the following conditions are met:

      • <
        • If TARGET is a friend of CASTER
        AND
        • If TARGET is alive
        >

    Perform the following actions:

    • Play appearance epp.sith_inquisitor.revivification.tick, dependent on calling effect
    • Heal the TARGET with Force for 1*BonusHeal + 0,01*StandardHealth, causing no threat
  • [hidden] [10s]
    darkafflictionEffect #3

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.sith_inquisitor.revivification.persistence