Salve brutale

Salve brutale
Tire une salve très puissante sur la cible, qui inflige <<1[$d points/$d point/$d points]>> de dégâts. Utilisable uniquement contre les cibles en état d'incapacité et les cibles subissant des dégâts réguliers. Requiert abl.npc.ability.tech.cryo_grenade_random pour fonctionner.
Attributes
Type: | active |
Activation time: | instant |
Target type: | Attackable |
AI type: | Attack |
Métadonnées
Contained since: | Patch 1.1.0 |
Global ID: | 16140984923442482394 |
Combat log ID: | 2263645333487616 |
FQN: | abl.npc.ability.rifle.high_impact_round |
Star Wars name: | Salve brutale |
Autres langues: | High Impact Round Effektivgeschoss |
Autres sites: | TORCommunity |
Used by
Related effects, buffs and debuffs
- [hidden] [0s]
Effect #1
Slot: Debuff Duration: 0s Tick rate: does not tick # occurrences: 0 - On Apply
Perform the following actions:
- Invoke Projectile
- Determine Hit = (bool) false
- Timed Projectile = (bool) false
- Hit Checked = (bool) false
- Is Special Ability = (bool) false
- Ignore Dual Wield Modifier = (bool) false
- Slot = (int) 5
- Spell Type = (int) 1
- Travel Speed = (float) 8
- Travel Time = (time) 0s - Play appearance epp . trooper . high_impact_round . high_impact_round_fire_new
- When projectile completed travel and hit target
Perform the following actions:
- Weapon Damage
- Is Special Ability = (bool) true
- Ignore Dual Wield Modifier = (bool) true
- Unknown (609) = (bool) false
- Flurry Blows Min = (int) 1
- Flurry Blows Max = (int) 1
- Level Cap = (int) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.323
- Standard Health Percent Min = (float) 0.283
- Amount Modifier Fixed Max = (float) 0
- Amount Modifier Fixed Min = (float) 0
- Amount Modifier Percent = (float) -1
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Slots = Int(2)