1. Pouvoirs
  2. flashpoint
  3. umbara
  4. enemy
  5. boss
  6. tank
  7. machine_gun_flurry

Turbocanon

abl_ag_op_imp_weaponry

Turbocanon

Attributs

Conditions

Métadonnées

Users

Used by
  • class.flashpoint.umbara.enemy.boss.tank.umbaran_tank

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
abl_ag_op_imp_weaponryTurbocanon – Le canon laser à tir rapide inflige des dégâts cinétiques.
2
abl_ag_op_imp_weaponry
Turbocanon
  • [2s]
    abl_ag_op_imp_weaponryTurbocanon
    Le canon laser à tir rapide inflige des dégâts cinétiques.

  • 1
    • When effect is applied

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 1
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,04
      - Standard Health Percent Min = (float) 0,02
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
  • 2
    • When effect ticks

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 1
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,007
      - Standard Health Percent Min = (float) 0,007
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
    • Play appearance epp.flashpoint.star_fortress.boss.droid_factory.atk_machinegun_hit, dependent on calling effect
  • [hidden] [2s]
    abl_ag_op_imp_weaponryEffect #2

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.flashpoint.umbara.enemy.boss.tank.machinegun.machinegun_fire, dependent on calling effect
  • 2
    • When effect ticks the 2nd time
    • When effect ticks the 4th time

    Override target to:

    • Primary Target

    Perform the following actions:

    • Play appearance epp.flashpoint.umbara.enemy.boss.tank.machinegun.machinegun_fire, dependent on calling effect