1. PNJs
  2. location
  3. tatooine
  4. bronze
  5. republic
  6. reap_the_whirlwind
  7. mercenary_gunslinger_cine_a
Portrait

Franc-tireur mercenaire

Level 26 | Standard | À distance


Attributs

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (6)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Attaque de mêlée

Série de coups au corps à corps portés par un PNJ.

FQN: abl.​flurry.​npc.​melee

Attaque de mêlée
noneinstantané4 m0100%

Attaque sans arme

Coup unique porté, sans arme, par un PNJ.

FQN: abl.​flurry.​npc.​unarmed

Attaque sans arme
noneinstantané4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstantané30 m02%

Tir dans la tête

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Tir dans la tête
15sinstantané30 m04%

Attaque à distance

Série de tirs à distance exécutés par un PNJ.

FQN: abl.​flurry.​npc.​ranged

Attaque à distance
noneinstantané30 m0100%

À couvert !

Roule vers le point de couverture sélectionné. Être à couvert augmente vos défenses à distance, et au lieu de vous toucher, la majorité des attaques à distance frappent votre couverture pendant toute la durée.

FQN: abl.​state.​take_cover

À couvert !
1sinstantanéany075%

Interaction

Char ref: chr.cinematics_placeholder_no_lines

Loot information

Loot package: 4097450713733981809

Métadonnées

Appearance

3D model
Facial details
SlotDetails
head
(one of 3)
head_human_bfa_asian_npc01
  • Material: head_human_asian_npc01_f
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bfa_asian_a02
  • Material: head_human_asian_a02c01_f
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bfa_asian_a05
  • Material: head_human_asian_a05c01_f
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hair
(one of 3)
hair_human_bfa_non_a08_base
  • Material: hair_human_bf_non_a08_v01_f
hair_human_bfa_non_a06
  • Material: hair_human_non_a06_v01_f
hair_human_bfa_non_a11
  • + hair_human_bfa_non_a11_sides
  • Material: hair_human_non_a11_v01_f
skincolor
(one of 3)
 skincolor_human_non_h15_p
     skincolor_human_non_h18_p
       skincolor_human_non_h04_p
        haircolor
        (one of 3)
         haircolor_human_non_h13_p
           haircolor_human_non_h05_p
             haircolor_human_non_h06_p
              eyecolor
              (one of 3)
               eyecolor_human_non_h01_s
                 eyecolor_human_non_h05_s
                  [empty]
                  complexion
                  (one of 4)
                  comp_human_non_c07_f
                    comp_human_non_c21_f
                      comp_human_non_eyebrow10_f
                        comp_human_non_eyebrow17_f
                          facepaint
                          (one of 3)
                          makeup_human_non_c15_f
                            makeup_human_non_c02_f
                              makeup_human_non_c10_f
                                Body details
                                SlotDetails
                                chest
                                (one of 2)
                                chest_baggy_bfa_archetype
                                • Material: chest_baggy_heavy_ge_a18mercenary09_f
                                chest_baggy_bfa_archetype
                                • + chest_baggy_bfa_heavy_ge_a18_shld
                                • Material: chest_baggy_heavy_ge_a18mercenary09_f
                                bracerbracer_short_bfa_archetype
                                • Material: bracer_short_heavy_ge_a18mercenary09_u_v01
                                handhand_gauntlet_bfa_archetype
                                • + hand_gauntlet_bfa_heavy_ge_a18_forearm
                                • Material: hand_gauntlet_heavy_ge_a18mercenary09_u
                                waistwaist_belt_bfa_archetype
                                • + waist_belt_bfa_heavy_ge_a18_front
                                • + waist_belt_bfa_heavy_ge_a18_back
                                • Material: waist_belt_heavy_ge_a18mercenary09_u
                                legleg_pant_bfa_archetype
                                • Material: leg_pant_heavy_ge_a18mercenary09_f_v01
                                bootboot_tall_bfa_archetype
                                • + boot_tall_bfa_heavy_ge_a18_shin
                                • Material: boot_tall_heavy_ge_a18mercenary09_u
                                All NPCs with this appearance (4)