1. PNJs
  2. location
  3. hoth
  4. bonus
  5. area
  6. imperial
  7. medical_advancement
  8. boss_maniacal_researcher
Portrait

Responsable de recherches délirant

Level 40 | Elite | Commandant des pistoliers


Attributs

Abilities (9)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Déchargement

Tire rapidement avec les deux lasers pendant 3 secondes.

FQN: abl.​npc.​ability.​pistol.​unload

Déchargement
10scanalisation de 3s30 m100100%

Tir puissant

Effectue un tir puissant sur la cible.

FQN: abl.​npc.​ability.​pistol.​power_shot

Tir puissant
6sincantation de 1.5s30 m50100%

Salve de blaster prototype

Tir chargé avec un pistolet spécial.

FQN: abl.​npc.​ability.​pistol.​rail_shot_pistol

Salve de blaster prototype
6sincantation de 1.5s30 m25100%

Bombardement orbital

FQN: abl.​npc.​ability.​tech.​orbital_bombardment

Bombardement orbital
20sincantation de 3s30 m10100%

Attaque de mêlée

Série de coups au corps à corps portés par un PNJ.

FQN: abl.​flurry.​npc.​melee

Attaque de mêlée
noneinstantané4 m0100%

Attaque sans arme

Coup unique porté, sans arme, par un PNJ.

FQN: abl.​flurry.​npc.​unarmed

Attaque sans arme
noneinstantané4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstantané30 m02%

Tir dans la tête

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Tir dans la tête
15sinstantané30 m04%

Attaque à distance

Série de tirs à distance exécutés par un PNJ.

FQN: abl.​flurry.​npc.​ranged

Attaque à distance
noneinstantané30 m0100%

Interaction

Loot information

Loot package: 154578349802304063

Métadonnées

Appearance

3D model
Facial details
SlotDetails
headhead_human_bmn_caucasian_a01
  • Material: head_human_bmn_caucasian_a05c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
faceface_bhgoggles01_bmn_archetype
  • Material: face_gegoggles01_med_ge_a15mercenary04_u
hair[no archetype]
  • Material: hair_human_non_blank_u
facehair[no archetype]
  • + facehair_human_bmn_caucasian_sw_cyber02_front
  • + facehair_human_bmn_caucasian_sw_cyber02_side02
  • + facehair_human_bmn_caucasian_sw_cyber02_side01
  • Material: facehair_human_non_sw_cyber02_u
skincolor
 skincolor_human_non_h35_p
    complexioncomp_human_non_c19_m
      agescar_human_non_c06_u
        Body details
        SlotDetails
        chestchest_tight_bmn_archetype
        • + chest_tight_bmn_med_ge_a15_back
        • + chest_tight_bmn_med_ge_a15_chest
        • + chest_tight_bmn_med_ge_a15_hooddown
        • Material: chest_tight_med_ge_a15mercenary04_m
        bracerbracer_short_bmn_archetype
        • Material: bracer_short_med_ge_a15mercenary04_u_v01
        handhand_glove_bmn_archetype
        • + hand_glove_bmn_med_ge_a15_forearm
        • Material: hand_glove_med_ge_a15mercenary04_u
        waistwaist_belt_bmn_archetype
        • + waist_belt_bmn_med_ge_a15_front
        • + waist_belt_bmn_med_ge_a15_back
        • + waist_belt_bmn_med_ge_a15_sling
        • Material: waist_belt_med_ge_a15mercenary04_u
        legleg_pant_bmn_archetype
        • Material: leg_pant_med_ge_a15mercenary04_m_v02
        bootboot_tall_bmn_archetype
        • + boot_tall_bmn_med_ge_a15_shin
        • Material: boot_tall_med_ge_a15mercenary04_u