1. PNJs
  2. exp
  3. 04
  4. manaan
  5. world_arc
  6. imperial
  7. mission_1
  8. imp_base_officer
Portrait

Officier impérial

Level 75-80 | Standard | À distance


Attributs

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (6)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Attaque de mêlée

Série de coups au corps à corps portés par un PNJ.

FQN: abl.​flurry.​npc.​melee

Attaque de mêlée
noneinstantané4 m0100%

Attaque sans arme

Coup unique porté, sans arme, par un PNJ.

FQN: abl.​flurry.​npc.​unarmed

Attaque sans arme
noneinstantané4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstantané30 m02%

Tir dans la tête

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Tir dans la tête
15sinstantané30 m04%

Attaque à distance

Série de tirs à distance exécutés par un PNJ.

FQN: abl.​flurry.​npc.​ranged

Attaque à distance
noneinstantané30 m0100%

À couvert !

Roule vers le point de couverture sélectionné. Être à couvert augmente vos défenses à distance, et au lieu de vous toucher, la majorité des attaques à distance frappent votre couverture pendant toute la durée.

FQN: abl.​state.​take_cover

À couvert !
1sinstantanéany075%

Interaction

Loot information

Loot package: 154578349802304063

Métadonnées

Appearance

This NPC has multiple appearances. Select an appearance to view it in detail.

3D model
Facial details
SlotDetails
head
(one of 3)
head_human_bma_asian_npc01
  • Material: head_human_bma_asian_npc01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bma_asian_a04
  • Material: head_human_bma_non_npc04
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bma_asian_a02
  • Material: head_human_bma_non_npc06
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
faceface_gehathair01_bma_archetype
  • + face_gehathair01_bma_med_ge_a10_mic
  • + face_gehathair01_bma_med_ge_a10_hair
  • Material: face_gehat01_med_ge_a10impofficer01_m_v02
skincolor
(one of 3)
 skincolor_human_african_h09_p
     skincolor_human_caucasian_h12_p
       skincolor_human_asian_h02_p
        eyecolor
         eyecolor_human_non_h06_s
          complexion
          (one of 3)
          comp_human_non_c20_m
            comp_human_non_c16_m
              comp_human_non_c18_m
                Body details
                SlotDetails
                chestchest_tight_bma_archetype
                • + chest_tight_bma_med_ge_a10_collar
                • Material: chest_tight_med_ge_a10impofficer02_m
                handhand_glove_bma_archetype
                • + hand_glove_bma_med_ge_a10_wrist
                • Material: hand_glove_med_ge_a10impofficer01_u
                waistwaist_belt_bma_archetype
                • + waist_belt_bma_med_ge_a10_front
                • + waist_belt_bma_med_ge_a10_back
                • Material: waist_belt_med_ge_a10impofficer01_u
                legleg_pant_bma_archetype
                • Material: leg_pant_med_ge_a10impofficer01_m_v02
                bootboot_tall_bma_archetype
                • + boot_tall_bma_med_ge_a10_shin
                • Material: boot_tall_med_ge_a10impofficer01_u
                3D model
                Facial details
                SlotDetails
                head
                (one of 3)
                head_human_bms_caucasian_a06
                • Material: head_human_bms_non_npc06
                • Eye material: eye_human_non_a01_c01
                • Skin color is hued into slot: 0
                head_human_bms_caucasian_npc04
                • Material: head_human_bms_caucasian_npc04
                • Eye material: eye_human_non_a01_c01
                • Skin color is hued into slot: 0
                head_human_bms_caucasian_npc02
                • Material: head_human_bms_caucasian_npc02
                • Eye material: eye_human_non_a01_c01
                • Skin color is hued into slot: 0
                faceface_gehathair01_bms_archetype
                • + face_gehathair01_bms_med_ge_a10_mic
                • + face_gehathair01_bms_med_ge_a10_hair
                • Material: face_gehat01_med_ge_a10impofficer01_m_v02
                skincolor
                (one of 3)
                 skincolor_human_african_h09_p
                   skincolor_human_caucasian_h12_p
                     skincolor_human_asian_h02_p
                      eyecolor
                       eyecolor_human_non_h06_s
                        complexion
                        (one of 3)
                        comp_human_non_c20_m
                          comp_human_non_c16_m
                            comp_human_non_c18_m
                              Body details
                              SlotDetails
                              chestchest_tight_bms_archetype
                              • + chest_tight_bms_med_ge_a10_collar
                              • Material: chest_tight_med_ge_a10impofficer02_m
                              handhand_glove_bms_archetype
                              • + hand_glove_bms_med_ge_a10_wrist
                              • Material: hand_glove_med_ge_a10impofficer01_u
                              waistwaist_belt_bms_archetype
                              • + waist_belt_bms_med_ge_a10_front
                              • + waist_belt_bms_med_ge_a10_back
                              • Material: waist_belt_med_ge_a10impofficer01_u
                              legleg_pant_bms_archetype
                              • Material: leg_pant_med_ge_a10impofficer01_m_v02
                              bootboot_tall_bms_archetype
                              • + boot_tall_bms_med_ge_a10_shin
                              • Material: boot_tall_med_ge_a10impofficer01_u
                              3D model
                              Facial details
                              SlotDetails
                              head
                              (one of 3)
                              head_human_bfa_african_a02
                              • Material: head_human_non_npc06_f
                              • Eye material: eye_human_non_a01_c01
                              • Skin color is hued into slot: 0
                              head_human_bfa_african_a03
                              • Material: head_human_non_npc03_f
                              • Eye material: eye_human_non_a01_c01
                              • Skin color is hued into slot: 0
                              head_human_bfa_african_a05
                              • Material: head_human_african_a05c01_f
                              • Eye material: eye_human_non_a01_c01
                              • Skin color is hued into slot: 0
                              faceface_gehathair01_bfa_archetype
                              • + face_gehathair01_bfa_med_ge_a10_mic
                              • + face_gehathair01_bfa_med_ge_a10_hair
                              • Material: face_gehat01_med_ge_a10impofficer01_f_v02
                              skincolor
                              (one of 3)
                               skincolor_human_asian_h02_p
                                 skincolor_human_african_h03_p
                                   skincolor_human_asian_h12_p
                                    eyecolor
                                     eyecolor_human_non_h06_s
                                      complexion
                                      (one of 2)
                                      comp_human_non_eyebrow12_f
                                        comp_human_non_eyebrow08_f
                                          Body details
                                          SlotDetails
                                          chestchest_tight_bfa_archetype
                                          • + chest_tight_bfa_med_ge_a10_collar
                                          • Material: chest_tight_med_ge_a10impofficer02_f
                                          handhand_glove_bfa_archetype
                                          • + hand_glove_bfa_med_ge_a10_wrist
                                          • Material: hand_glove_med_ge_a10impofficer01_u
                                          waistwaist_belt_bfa_archetype
                                          • + waist_belt_bfa_med_ge_a10_front
                                          • + waist_belt_bfa_med_ge_a10_back
                                          • Material: waist_belt_med_ge_a10impofficer01_u
                                          legleg_pant_bfa_archetype
                                          • Material: leg_pant_med_ge_a10impofficer01_f_v02
                                          bootboot_tall_bfa_archetype
                                          • + boot_tall_bfa_med_ge_a10_shin
                                          • Material: boot_tall_med_ge_a10impofficer01_u
                                          3D model
                                          Facial details
                                          SlotDetails
                                          head
                                          (one of 3)
                                          head_human_bfb_caucasian_a02
                                          • Material: head_human_non_npc02_f
                                          • Eye material: eye_human_non_a01_c01
                                          • Skin color is hued into slot: 0
                                          head_human_bfb_caucasian_a01
                                          • Material: head_human_non_npc01_f
                                          • Eye material: eye_human_non_a01_c01
                                          • Skin color is hued into slot: 0
                                          head_human_bfb_caucasian_a07
                                          • Material: head_human_caucasian_a07c01_f
                                          • Eye material: eye_human_non_a01_c01
                                          • Skin color is hued into slot: 0
                                          faceface_gehathair01_bfb_archetype
                                          • + face_gehathair01_bfb_med_ge_a10_mic
                                          • + face_gehathair01_bfb_med_ge_a10_hair
                                          • Material: face_gehat01_med_ge_a10impofficer01_f_v02
                                          skincolor
                                          (one of 3)
                                           skincolor_human_asian_h01_p
                                             skincolor_human_asian_h01_p
                                               skincolor_human_asian_h07_p
                                                eyecolor
                                                 eyecolor_human_non_h06_s
                                                  complexion
                                                  (one of 2)
                                                  comp_human_non_eyebrow12_f
                                                    comp_human_non_eyebrow08_f
                                                      Body details
                                                      SlotDetails
                                                      chestchest_tight_bfb_archetype
                                                      • + chest_tight_bfb_med_ge_a10_collar
                                                      • Material: chest_tight_med_ge_a10impofficer02_f
                                                      handhand_glove_bfb_archetype
                                                      • + hand_glove_bfb_med_ge_a10_wrist
                                                      • Material: hand_glove_med_ge_a10impofficer01_u
                                                      waistwaist_belt_bfb_archetype
                                                      • + waist_belt_bfb_med_ge_a10_front
                                                      • + waist_belt_bfb_med_ge_a10_back
                                                      • Material: waist_belt_med_ge_a10impofficer01_u
                                                      legleg_pant_bfb_archetype
                                                      • Material: leg_pant_med_ge_a10impofficer01_f_v02
                                                      bootboot_tall_bfb_archetype
                                                      • + boot_tall_bfb_med_ge_a10_shin
                                                      • Material: boot_tall_med_ge_a10impofficer01_u