1. PNJ
  2. test
  3. hallh
  4. corso_1
Portrait

[corso_1]

Level 1-50 | Standard | Mêlée


Attributes

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (5)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Attaque à distance

Série de tirs à distance exécutés par un PNJ.

FQN: abl.​flurry.​npc.​ranged

Attaque à distance
noneinstant30 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Tir dans la tête

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Tir dans la tête
15sinstant30 m04%

Attaque de mêlée

Série de coups au corps à corps portés par un PNJ.

FQN: abl.​flurry.​npc.​melee

Attaque de mêlée
noneinstant4 m0100%

Attaque sans arme

Coup unique porté, sans arme, par un PNJ.

FQN: abl.​flurry.​npc.​unarmed

Attaque sans arme
noneinstant4 m0100%

Interaction

Métadonnées

Appearance

3D model
Facial details
SlotDetails
headhead_twilek_bmn_caucasian_a01
  • Material: head_twilek_bmn_caucasian_a01_v01
  • Material 1: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
facehair[no archetype]
  • + facehair_human_bmn_caucasian_sw_cyber03_top01
  • Material: facehair_human_non_sw_cyber03_u
skincolor
 skincolor_twilek_non_h06_p
    eyecolor
     eyecolor_human_non_h04_s
      complexioncomp_twilek_non_c07_m
        Body details
        SlotDetails
        chestchest_baggy_bmn_archetype
        • Material: chest_baggy_heavy_ge_a18mercenary04_m
        bracerbracer_short_bmn_archetype
        • Material: bracer_short_heavy_ge_a18mercenary04_u_v02
        handhand_gauntlet_bmn_archetype
        • Material: hand_gauntlet_heavy_ge_a18mercenary04_u
        waistwaist_belt_bmn_archetype
        • Material: waist_belt_heavy_ge_a18mercenary04_u
        legleg_pant_bmn_archetype
        • Material: leg_pant_heavy_ge_a18mercenary04_m_v02
        bootboot_tall_bmn_archetype
        • Material: boot_tall_heavy_ge_a18mercenary04_u