1. PNJs
  2. qtr
  3. 1x4
  4. raid
  5. asation
  6. enemy
  7. difficulty_1
  8. trash
  9. trash_ruins_ranged_light
Portrait

Soldat de choc des Gardes d'Effroi

Level 55 | Elite | Garde d'Effroi


Attributs

Passives (3)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (8)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Triple tir

FQN: abl.​qtr.​1x4.​raid.​asation.​enemy.​trash.​ruins.​ranged_light.​difficulty_1.​triple_fire

Triple tir
12scanalisation de 3s70 m100100%

Salve à distance

FQN: abl.​qtr.​1x4.​raid.​asation.​enemy.​trash.​ruins.​ranged_light.​difficulty_1.​ranged_flurry

Salve à distance
1.5sinstantané30 m50100%

Attaque de mêlée

Série de coups au corps à corps portés par un PNJ.

FQN: abl.​flurry.​npc.​melee

Attaque de mêlée
noneinstantané4 m0100%

Attaque sans arme

Coup unique porté, sans arme, par un PNJ.

FQN: abl.​flurry.​npc.​unarmed

Attaque sans arme
noneinstantané4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstantané30 m02%

Tir dans la tête

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Tir dans la tête
15sinstantané30 m04%

Attaque à distance

Série de tirs à distance exécutés par un PNJ.

FQN: abl.​flurry.​npc.​ranged

Attaque à distance
noneinstantané30 m0100%

[passive]

FQN: abl.​qtr.​1x4.​raid.​asation.​enemy.​trash.​ruins.​ranged_light.​difficulty_1.​passive

[passive]
noneinstantanéany0100%

Interaction

Loot information

Loot package: 10363908174035498469

Métadonnées

Appearance

3D model
Facial details
SlotDetails
headhead_human_bmn_caucasian_a01
  • Material: head_human_bmn_caucasian_a01c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
faceface_trhelmet02_bmn_archetype
  • Material: face_gehelmet02_heavy_ge_a03reptrooper02_u
facehair[no archetype]
  • + facehair_human_bmn_caucasian_sw_cyber04_bottom
  • + facehair_human_bmn_caucasian_sw_cyber04_front
  • + facehair_human_bmn_caucasian_sw_cyber04_top
  • Material: facehair_human_non_sw_cyber04_u
skincolor
 skincolor_human_caucasian_h07_p
    eyecolor
     eyecolor_human_non_h04_s
      complexioncomp_human_non_c23_m
        ageage_non_non_mid01_m
          Body details
          SlotDetails
          chestchest_baggy_bmn_archetype
          • + chest_baggy_bmn_heavy_ge_a16_plate
          • Material: chest_baggy_heavy_ge_a16military05_m
          bracerbracer_short_bmn_archetype
          • Material: bracer_short_heavy_ge_a16military05_u_v02
          handhand_gauntlet_bmn_archetype
          • + hand_gauntlet_bmn_heavy_ge_a16_forearm
          • Material: hand_gauntlet_heavy_ge_a16military05_u
          waistwaist_belt_bmn_archetype
          • + waist_belt_bmn_heavy_ge_a16_back
          • + waist_belt_bmn_heavy_ge_a16_front
          • Material: waist_belt_heavy_ge_a16military05_u
          legleg_pant_bmn_archetype
          • Material: leg_pant_heavy_ge_a16military05_m_v02
          bootboot_tall_bmn_archetype
          • + boot_tall_bmn_heavy_ge_a16_shin
          • Material: boot_tall_heavy_ge_a16military05_u