1. PNJs
  2. location
  3. nar_shaddaa
  4. mob
  5. humanoid
  6. ukabi
  7. boss_ukabi_death_squad_commander
Portrait

Commandant de l'escadron de la mort de l'Échange

Level 20-21 | Elite | À distance


Attributs

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (6)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Attaque de mêlée

Série de coups au corps à corps portés par un PNJ.

FQN: abl.​flurry.​npc.​melee

Attaque de mêlée
noneinstantané4 m0100%

Attaque sans arme

Coup unique porté, sans arme, par un PNJ.

FQN: abl.​flurry.​npc.​unarmed

Attaque sans arme
noneinstantané4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstantané30 m02%

Tir dans la tête

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Tir dans la tête
15sinstantané30 m04%

Attaque à distance

Série de tirs à distance exécutés par un PNJ.

FQN: abl.​flurry.​npc.​ranged

Attaque à distance
noneinstantané30 m0100%

À couvert !

Roule vers le point de couverture sélectionné. Être à couvert augmente vos défenses à distance, et au lieu de vous toucher, la majorité des attaques à distance frappent votre couverture pendant toute la durée.

FQN: abl.​state.​take_cover

À couvert !
1sinstantanéany075%

Interaction

Loot information

Loot package: 13416625673570628860

Métadonnées

Appearance

3D model
Facial details
SlotDetails
headhead_human_bms_asian_a01
  • Material: head_human_bms_asian_a01c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hairhair_human_bms_non_a04
  • + hair_human_bms_non_a04_longlength
  • + hair_human_bms_non_a04_length
  • Material: hair_human_non_a04_v01_m
facehair[no archetype]
  • + facehair_human_bms_asian_sw_cyber03_side01
  • + facehair_human_bms_asian_sw_cyber03_top01
  • Material: facehair_human_non_sw_cyber03_u
skincolor
 skincolor_human_non_h15_p
    haircolor
     haircolor_human_non_h06_p
      eyecolor
       eyecolor_human_non_h03_s
        complexioncomp_human_non_c20_m
          Body details
          SlotDetails
          chestchest_tight_bms_archetype
          • + chest_tight_bms_light_ge_a33_collar
          • + chest_tight_bms_light_ge_a33_chest
          • + chest_tight_bms_light_ge_a33_loin
          • + 1005366 – not found
          • Material: chest_tight_light_ge_a33hacker02_m
          bracerbracer_short_bms_archetype
          • Material: bracer_short_light_ge_a33hacker02_u_v01
          handhand_gauntlet_bms_archetype
          • + hand_gauntlet_bms_light_ge_a33_back
          • Material: hand_gauntlet_light_ge_a33hacker02_u
          waistwaist_belt_bms_archetype
          • + waist_belt_bms_light_ge_a33_back
          • + waist_belt_bms_light_ge_a33_front
          • Material: waist_belt_light_ge_a33hacker02_u
          legleg_pant_bms_archetype
          • Material: leg_pant_light_ge_a33hacker02_m_v02
          bootboot_tall_bms_archetype
          • + boot_tall_bms_light_ge_a33_cuff
          • Material: boot_tall_light_ge_a33hacker02_u