1. PNJs
  2. flashpoint
  3. star_fortress
  4. boss
  5. expert_boss
  6. reactor_drone
Portrait

Drone de photoconduction

Level 65 | Strong | Droïde


Attributs

Passives (3)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (7)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Arc photovoltaïque

FQN: abl.​flashpoint.​star_fortress.​boss.​expert_boss.​atk_reactor_drone_chain_lightning

Arc photovoltaïque
12sincantation de 2s30 m100100%

Attaque à distance

FQN: abl.​flashpoint.​star_fortress.​boss.​expert_boss.​atk_reactor_drone_empowered_flurry

Attaque à distance
2.4sinstantané30 m10100%

Attaque de mêlée

Série de coups au corps à corps portés par un PNJ.

FQN: abl.​flurry.​npc.​melee

Attaque de mêlée
noneinstantané4 m0100%

Attaque sans arme

Coup unique porté, sans arme, par un PNJ.

FQN: abl.​flurry.​npc.​unarmed

Attaque sans arme
noneinstantané4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstantané30 m02%

Tir dans la tête

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Tir dans la tête
15sinstantané30 m04%

Attaque à distance

Série de tirs à distance exécutés par un PNJ.

FQN: abl.​flurry.​npc.​ranged

Attaque à distance
noneinstantané30 m0100%

Interaction

Loot information

Loot package: 154578349802304063

Métadonnées

Appearance

3D model
Facial details
SlotDetails
faceface_swhelmet03_bmn_archetype
  • Material: face_swhelmet03_heavy_sw_a14c01_u
Body details
SlotDetails
chestchest_cyborg05_bmn_archetype
  • Material: chest_cyborg05_heavy_ge_cy03c01_m
  • Skin is shown in slot 1 but no skin material defined
  • Skin color is hued into slot: 1
bracerbracer_short_bmn_archetype
  • Material: bracer_short_med_sp_a03c02_u_v01
handhand_cyborg05_bmn_archetype
  • Material: hand_cyborg05_heavy_ge_cy04c01_u
legleg_cyborg05_bmn_archetype
  • Material: leg_cyborg05_med_ge_cy02c01_u
  • Skin is shown in slot 1 but no skin material defined
  • Skin color is hued into slot: 1
bootboot_cyborg05_bmn_archetype
  • Material: boot_cyborg05_med_ge_cy02c01_u
  • Skin is shown in slot 1 but no skin material defined
  • Skin color is hued into slot: 1
All NPCs with this appearance (2)