1. PNJs
  2. flashpoint
  3. elom
  4. shared
  5. trash
  6. imperial
  7. rep_weak_melee_1
Portrait

Recrue de la République

Level 80 | Standard | Infirmier de terrain


Attributs

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (12)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Sonde bouclier

Fait appel à un droïde sonde qui projette autour de la cible un bouclier d'absorption qui absorbe les dégâts imminents pendant 15 secondes.

FQN: abl.​npc.​ability.​tech.​shield_probe

Sonde bouclier
15sinstantané15 m70125%

Fléchette soporifique

Endort la cible pendant 8 secondes. Les dégâts interrompent l'effet. REMARQUE : pouvoir équilibré pour les PNJ utilisateurs. Cette version prend pour cible un partenaire au hasard.

FQN: abl.​npc.​ability.​tech.​sleep_dart_cc

Fléchette soporifique
60sinstantané30 m70150%

Stratégie offensive

FQN: abl.​npc.​ability.​buff.​offensive_tactics

Stratégie offensive
60sinstantanéany70100%

Médiscan

FQN: abl.​npc.​ability.​tech.​medicine

Médiscan
4.5sincantation de 3s15 m30150%

Pack de kolto avancé

FQN: abl.​npc.​ability.​tech.​kolto_pack

Pack de kolto avancé
15sincantation de 1.5s30 m30100%

Sonde de kolto

FQN: abl.​npc.​ability.​tech.​kolto_probe

Sonde de kolto
4.5sincantation de 1.5s30 m30125%

Grenade fumigène

FQN: abl.​npc.​ability.​tech.​diversion

Grenade fumigène
30sinstantané30 m30150%

Attaque de mêlée

Série de coups au corps à corps portés par un PNJ.

FQN: abl.​flurry.​npc.​melee

Attaque de mêlée
noneinstantané4 m0100%

Attaque sans arme

Coup unique porté, sans arme, par un PNJ.

FQN: abl.​flurry.​npc.​unarmed

Attaque sans arme
noneinstantané4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstantané30 m02%

Tir dans la tête

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Tir dans la tête
15sinstantané30 m04%

Attaque à distance

Série de tirs à distance exécutés par un PNJ.

FQN: abl.​flurry.​npc.​ranged

Attaque à distance
noneinstantané30 m0100%

Interaction

Loot information

Loot package: 4097450713733981809, 2482300085211428960

Métadonnées

Appearance

This NPC has multiple appearances. Select an appearance to view it in detail.

3D model
Facial details
SlotDetails
headhead_human_bmf_african_npc01
  • Material: head_human_bmf_african_npc01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
faceface_gehelmet04_bmf_archetype
  • + face_gehelmet04_bmf_med_ge_a02_antenna
  • Material: face_gehelmet04_med_ge_a02repofficer03_u
complexioncomp_human_non_c01_m
    Body details
    SlotDetails
    chestchest_baggy_bmf_archetype
    • + chest_baggy_bmf_med_ge_a02_strap
    • Material: chest_baggy_med_ge_a02repofficer03_m
    bracerbracer_short_bmf_archetype
    • Material: bracer_short_med_ge_a02repofficer03_u_v02
    handhand_glove_bmf_archetype
    • + hand_glove_bmf_med_ge_a02_cuff
    • Material: hand_glove_med_ge_a02repofficer03_u
    waistwaist_belt_bmf_archetype
    • Material: waist_belt_med_ge_a02repofficer03_u
    legleg_pant_bmf_archetype
    • Material: leg_pant_med_ge_a02repofficer03_m_v02
    bootboot_tall_bmf_archetype
    • + boot_tall_bmf_med_ge_a02_cuff
    • Material: boot_tall_med_ge_a02repofficer03_u
    3D model
    Facial details
    SlotDetails
    headhead_twilek_bfn_african_a01
    • Material: head_twilek_bfn_african_a01_v03
    • Material 1: eye_human_non_a01_c01
    • Skin color is hued into slot: 0
    faceface_gehelmet04_bfn_archetype
    • + face_gehelmet04_bfn_med_ge_a02_antenna
    • Material: face_gehelmet04_med_ge_a02repofficer03_u
    skincolor
     skincolor_twilek_non_h06_p
      complexioncomp_twilek_non_c05_f
        facepainttattoo_twilek_non_c03_u
          agescar_twilek_non_c08_u
            Body details
            SlotDetails
            chestchest_baggy_bfn_archetype
            • + chest_baggy_bfn_med_ge_a02_collar
            • + chest_baggy_bfn_med_ge_a02_strap
            • + chest_baggy_bfn_med_ge_a02_shld
            • Material: chest_baggy_med_ge_a02repofficer03_f
            bracerbracer_short_bfn_archetype
            • Material: bracer_short_med_ge_a02repofficer03_u_v02
            handhand_glove_bfn_archetype
            • + hand_glove_bfn_med_ge_a02_cuff
            • Material: hand_glove_med_ge_a02repofficer03_u
            waistwaist_belt_bfn_archetype
            • Material: waist_belt_med_ge_a02repofficer03_u
            legleg_pant_bfn_archetype
            • Material: leg_pant_med_ge_a02repofficer03_f_v02
            bootboot_tall_bfn_archetype
            • + boot_tall_bfn_med_ge_a02_cuff
            • Material: boot_tall_med_ge_a02repofficer03_u