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Portrait

Shelkry Zepwim <Sous-chef de la Zone libre>

Level 63-70 | Strong | Spécialiste du fusil à cartouches


Attributs

Passives (4)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (9)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Grenade adhésive

Lance une grenade adhésive sur une cible au hasard qui explose après plusieurs secondes. L'explosion inflige des dégâts cinétiques à la cible et à tous les ennemis proches.

FQN: abl.​npc.​ability.​tech.​sticky_grenade_random

Grenade adhésive
45sinstantané30 m50100%

Charge express

FQN: abl.​npc.​ability.​tech.​jet_charge

Charge express
30sinstantané8-30 m20100%

Grappin

FQN: abl.​npc.​ability.​tech.​grapple

Grappin
36sincantation de 4s8-30 m20100%

[shotgun_flurry]

FQN: abl.​npc.​ability.​rifle.​shotgun_flurry

[shotgun_flurry]
noneinstantané30 m1100%

Attaque de mêlée

Série de coups au corps à corps portés par un PNJ.

FQN: abl.​flurry.​npc.​melee

Attaque de mêlée
noneinstantané4 m0100%

Attaque sans arme

Coup unique porté, sans arme, par un PNJ.

FQN: abl.​flurry.​npc.​unarmed

Attaque sans arme
noneinstantané4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstantané30 m02%

Tir dans la tête

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Tir dans la tête
15sinstantané30 m04%

Attaque à distance

Série de tirs à distance exécutés par un PNJ.

FQN: abl.​flurry.​npc.​ranged

Attaque à distance
noneinstantané30 m0100%

Interaction

Loot information

Loot package: 4097450713733981809

Métadonnées

Appearance

3D model
Facial details
SlotDetails
headhead_human_bfs_african_a02
  • Material: head_human_non_npc06_f
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hairhair_human_bfs_non_a11
  • Material: hair_human_non_a11_v01_f
facehair[no archetype]
  • + facehair_human_bfs_african_tr_cyber01_eyepiece
  • Material: facehair_human_non_tr_cyber01_u
skincolor
 skincolor_human_non_h05_p
    haircolor
     haircolor_human_non_h06_p
      eyecolor
       eyecolor_human_non_h06_s
        complexioncomp_human_non_c15_f
          facepaintmakeup_human_non_c09_f
            agescar_human_non_c07_u
              Body details
              SlotDetails
              chestchest_tight_bfs_archetype
              • + chest_tight_bfs_heavy_sm_mtx03_bandoleer
              • + chest_tight_bfs_heavy_sm_mtx03_chest
              • Material: chest_tight_heavy_sm_mtx03c01_u
              bracerbracer_short_bfs_archetype
              • Material: bracer_short_heavy_jk_mtx02c01_u
              handhand_glove_bfs_archetype
              • + hand_glove_bfs_heavy_jk_mtx02_bracelet
              • Material: hand_glove_heavy_jk_mtx02c01_u
              waistwaist_belt_bfs_archetype
              • + waist_belt_bfs_heavy_jk_mtx02_front
              • + waist_belt_bfs_heavy_jk_mtx02_side
              • + waist_belt_bfs_heavy_jk_mtx02_sling
              • Material: waist_belt_heavy_jk_mtx02c01_u
              legleg_pant_bfs_archetype
              • Material: leg_pant_heavy_jk_mtx02c01_u
              bootboot_tall_bfs_archetype
              • + boot_tall_bfs_heavy_jk_mtx02_strap
              • Material: boot_tall_heavy_jk_mtx02c01_u