1. PNJs
  2. exp
  3. uprisings
  4. rakata_prime
  5. landing
  6. boss_2
  7. commander
Portrait

Commandant Tassar <Commandant du bataillon de Zakel>

Level 75 | Champion | Mêlée


Attributs

Passives (7)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (12)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Néant insatiable

FQN: abl.​exp.​uprisings.​rakata_prime.​landing.​boss_2.​void_zone

Néant insatiable
30sinstantanéany1000100%

Cible instable

FQN: abl.​exp.​uprisings.​rakata_prime.​landing.​boss_2.​pulsing_aoe_dot_randomizer

Cible instable
20sinstantané55 m700100%

Explosion de Force

FQN: abl.​exp.​uprisings.​rakata_prime.​landing.​boss_2.​force_push

Explosion de Force
30sincantation de 2s60 m100100%

Éclair de Force

FQN: abl.​exp.​uprisings.​rakata_prime.​landing.​boss_2.​slam_randomizer

Éclair de Force
35sinstantané55 m100100%

Catapultage

FQN: abl.​exp.​uprisings.​rakata_prime.​landing.​boss_2.​heave

Catapultage
30scanalisation de 2s1 000 m100100%

Coup de bouclier

FQN: abl.​exp.​uprisings.​rakata_prime.​landing.​boss_2.​shield_bash

Coup de bouclier
15sinstantané4 m50100%

Attaque de mêlée

Série d'attaques de mêlée pour PNJ.

FQN: abl.​exp.​uprisings.​rakata_prime.​landing.​boss_2.​force_pike_flurry

Attaque de mêlée
noneinstantané4 m25100%

Attaque de mêlée

Série de coups au corps à corps portés par un PNJ.

FQN: abl.​flurry.​npc.​melee

Attaque de mêlée
noneinstantané4 m0100%

Attaque sans arme

Coup unique porté, sans arme, par un PNJ.

FQN: abl.​flurry.​npc.​unarmed

Attaque sans arme
noneinstantané4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstantané30 m02%

Tir dans la tête

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Tir dans la tête
15sinstantané30 m04%

Attaque à distance

Série de tirs à distance exécutés par un PNJ.

FQN: abl.​flurry.​npc.​ranged

Attaque à distance
noneinstantané30 m0100%

Interaction

Char ref: chr.commander_tassar_uprising

Loot information

Loot package: 154578349802304063

Métadonnées

Appearance

3D model
Facial details
SlotDetails
headhead_human_bfs_asian_a05
  • Material: head_human_non_npc05_f
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
faceface_swhelmet14_bfs_archetype
  • Material: face_swhelmet14_med_sw_mtx12c01_u
hairhair_human_bfs_mtx_a05
  • Material: hair_human_mtx_a05_v01_f
skincolor
 skincolor_human_caucasian_h01_p
    Body details
    SlotDetails
    chestchest_trenchtight_bfs_archetype
    • + chest_trenchtight_bfs_heavy_ge_mtx122_chest
    • + chest_trenchtight_bfs_heavy_ge_mtx122_shoulder
    • + chest_trenchtight_bfs_heavy_ge_mtx122_collar
    • + chest_trenchtight_bfs_heavy_ge_mtx122_loin
    • Material: chest_trenchtight_heavy_ge_mtx122c01_u
    bracerbracer_short_bfs_archetype
    • Material: bracer_short_heavy_ge_mtx122c01_u
    handhand_gauntlet_bfs_archetype
    • + hand_gauntlet_bfs_heavy_ge_mtx122_forearm
    • Material: hand_gauntlet_heavy_ge_mtx122c01_u
    waistwaist_belt_bfs_archetype
    • + waist_belt_bfs_heavy_ge_mtx122_front
    • + waist_belt_bfs_heavy_ge_mtx122_back
    • Material: waist_belt_heavy_ge_mtx122c01_u
    legleg_pant_bfs_archetype
    • Material: leg_pant_heavy_ge_mtx122c01_u
    bootboot_tall_bfs_archetype
    • + boot_tall_bfs_heavy_ge_mtx122_cover
    • Material: boot_tall_heavy_ge_mtx122c01_u
    All NPCs with this appearance (2)