1. PNJs
  2. qtr
  3. 1x4
  4. raid
  5. scum_and_villany
  6. shared
  7. human_warlord
Portrait

Capitaine Horic

Level 1-50 | Standard | Boss


Attributs

Passives (5)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (19)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangeWavePriorityChance

Attaque de mêlée

Série de coups au corps à corps portés par un PNJ.

FQN: abl.​flurry.​npc.​melee

Attaque de mêlée
noneinstantané4 m00100%

Attaque sans arme

Coup unique porté, sans arme, par un PNJ.

FQN: abl.​flurry.​npc.​unarmed

Attaque sans arme
noneinstantané4 m00100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstantané30 m002%

Tir dans la tête

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Tir dans la tête
15sinstantané30 m004%

Attaque à distance

Série de tirs à distance exécutés par un PNJ.

FQN: abl.​flurry.​npc.​ranged

Attaque à distance
noneinstantané30 m00100%

[target_switcher]

FQN: abl.​qtr.​1x6.​raid.​darvannis.​enemy.​boss.​warlords.​human.​target_switcher

[target_switcher]
5sinstantané70 m1, 2500100%

Arrosage

Tire plusieurs salves sur la zone. Toutes les cibles qui s'y trouvent subissent des dégâts.

FQN: abl.​qtr.​1x6.​raid.​darvannis.​enemy.​boss.​warlords.​human.​cone_fire

Arrosage
15scanalisation de 5s60 m1, 2400100%

Attaque à distance

Série de tirs à distance pour PNJ.

FQN: abl.​qtr.​1x6.​raid.​darvannis.​enemy.​boss.​warlords.​human.​flurry

Attaque à distance
noneinstantané60 m1, 210100%

[phase_2_heal]

FQN: abl.​qtr.​1x6.​raid.​darvannis.​enemy.​boss.​warlords.​logic.​phase_2_heal

[phase_2_heal]
10m 0sinstantanéany2999100%

Grenade corrosive

FQN: abl.​qtr.​1x6.​raid.​darvannis.​enemy.​boss.​warlords.​human.​corrosive_grenade

Grenade corrosive
15sinstantané70 m2300100%

Rivaux

FQN: abl.​qtr.​1x6.​raid.​darvannis.​enemy.​boss.​warlords.​logic.​blood_brothers

Rivaux
10m 0sinstantanéany3999100%

[phase_3_heal]

FQN: abl.​qtr.​1x6.​raid.​darvannis.​enemy.​boss.​warlords.​logic.​phase_3_heal

[phase_3_heal]
10m 0sinstantanéany3999100%

[leap_to_middle]

FQN: abl.​qtr.​1x6.​raid.​darvannis.​enemy.​boss.​warlords.​human.​leap_to_middle

[leap_to_middle]
5m 0sinstantané70 m3900100%

[invis_target_taunt]

FQN: abl.​qtr.​1x6.​raid.​darvannis.​enemy.​boss.​warlords.​human.​invis_target_taunt

[invis_target_taunt]
31sinstantanéany3500100%

Enfer de balles

FQN: abl.​qtr.​1x6.​raid.​darvannis.​enemy.​boss.​warlords.​human.​rotating_fire

Enfer de balles
30scanalisation de 5m 0s70 m3400100%

[dispel_blood_brothers]

FQN: abl.​qtr.​1x6.​raid.​darvannis.​enemy.​boss.​warlords.​logic.​dispel_blood_brothers

[dispel_blood_brothers]
10m 0sinstantanéany4999100%

[phase_4_heal]

FQN: abl.​qtr.​1x6.​raid.​darvannis.​enemy.​boss.​warlords.​logic.​phase_4_heal

[phase_4_heal]
10m 0sinstantanéany4999100%

[summon_adds]

FQN: abl.​qtr.​1x6.​raid.​darvannis.​enemy.​boss.​warlords.​human.​summon_adds

[summon_adds]
50m 0sinstantanéany4998100%

Mortier haute capacité

FQN: abl.​qtr.​1x6.​raid.​darvannis.​enemy.​boss.​warlords.​human.​mortar_volley_forever

Mortier haute capacité
60scanalisation de 10m 0s70 m4900100%

Interaction

Char ref: chr.captain_horic

Loot information

Loot package: 154578349802304063

Métadonnées

Appearance

3D model
Facial details
SlotDetails
headhead_human_bms_african_a04
  • Material: head_human_bms_african_a04c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
faceface_trhelmet04_bms_archetype
  • + face_trhelmet04_bms_heavy_tr_a04_sides
  • Material: face_trhelmet04_heavy_tr_a04c04_u
hairhair_human_bms_non_a14_main
  • Material: hair_human_non_a14_v01_m
skincolor
 skincolor_human_non_h06_p
    Body details
    SlotDetails
    chestchest_trencharmor_bms_archetype
    • + chest_trencharmor_bms_heavy_tr_tier_a01_front
    • + chest_trencharmor_bms_heavy_tr_tier_a01_shld
    • + chest_trencharmor_bms_heavy_tr_tier_a01_backpack
    • Material: chest_trencharmor_heavy_tr_tier_a01c01_u
    handhand_glove_bms_archetype
    • + hand_glove_bms_heavy_tr_a08_forearm
    • Material: hand_glove_heavy_tr_a08c01_u
    waistwaist_belt_bms_archetype
    • + waist_belt_bms_heavy_tr_a04_front
    • + waist_belt_bms_heavy_tr_a04_back
    • Material: waist_belt_heavy_tr_a04c02_u
    legleg_armor02_bms_archetype
    • Material: leg_armor02_heavy_tr_a04c02_m_v01
    bootboot_tall_bms_archetype
    • + boot_tall_bms_heavy_ge_a18_shin
    • Material: boot_tall_heavy_ge_a18mercenary05_u
    All NPCs with this appearance (2)