1. PNJ
  2. location
  3. alderaan
  4. mob
  5. humanoid
  6. organa
  7. boss_organa_supreme_commander
Portrait

Commandant en chef Kelric

Level 30-31 | Elite | Tireur d'élite


Attributes

Abilities (12)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Cible amorphe

Désigne une cible, augmentant les dégâts qu'elle subit de 5 %. Obligation d'être à couvert. Dure 16 secondes.

FQN: abl.​npc.​ability.​rifle.​laze_target

Cible amorphe
20sinstant30 m250100%

Bombardement orbital

FQN: abl.​npc.​ability.​tech.​orbital_bombardment

Bombardement orbital
20s3s cast30 m200100%

Liquidation

FQN: abl.​npc.​ability.​rifle.​snipe_caster_knockdown

Liquidation
40s3s cast30 m170100%

Tir dans les jambes

FQN: abl.​npc.​ability.​rifle.​leg_shot

Tir dans les jambes
20sinstant30 m150100%

Grenade fumigène

FQN: abl.​npc.​ability.​tech.​diversion

Grenade fumigène
30sinstant30 m120100%

Embuscade

FQN: abl.​npc.​ability.​rifle.​ambush

Embuscade
12s2.5s cast30 m50100%

Frappe de crosse

Frappe la cible avec la crosse du fusil et lui inflige des dégâts cinétiques intermédiaires.

FQN: abl.​npc.​ability.​rifle.​stockstrike_ballistics

Frappe de crosse
9sinstant4 m30100%

Attaque à distance

Série de tirs à distance exécutés par un PNJ.

FQN: abl.​flurry.​npc.​ranged

Attaque à distance
noneinstant30 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Tir dans la tête

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Tir dans la tête
15sinstant30 m04%

Attaque de mêlée

Série de coups au corps à corps portés par un PNJ.

FQN: abl.​flurry.​npc.​melee

Attaque de mêlée
noneinstant4 m0100%

Attaque sans arme

Coup unique porté, sans arme, par un PNJ.

FQN: abl.​flurry.​npc.​unarmed

Attaque sans arme
noneinstant4 m0100%

Interaction

Loot information

Loot package: 13416625673570628860

Métadonnées

Appearance

3D model
Facial details
SlotDetails
headhead_human_bms_caucasian_a02
  • Material: head_human_bms_caucasian_a02c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
faceface_gehelmet09_bms_archetype
  • Material: face_gehelmet09_heavy_ge_a16military02_u
hair[empty]
skincolor
 skincolor_human_non_h25_p
    eyecolor
     eyecolor_human_non_h02_s
      complexioncomp_human_non_c26_m
        ageage_non_non_mid01_m
          Body details
          SlotDetails
          chestchest_baggy_bms_archetype
          • + chest_baggy_bms_heavy_ge_a16_plate
          • + chest_baggy_bms_heavy_ge_a16_back
          • Material: chest_baggy_heavy_ge_a16military02_m
          bracerbracer_short_bms_archetype
          • Material: bracer_short_heavy_ge_a16military02_u_v02
          handhand_gauntlet_bms_archetype
          • + hand_gauntlet_bms_heavy_ge_a16_forearm
          • Material: hand_gauntlet_heavy_ge_a16military02_u
          waistwaist_belt_bms_archetype
          • + waist_belt_bms_heavy_ge_a16_front
          • + waist_belt_bms_heavy_ge_a16_back
          • Material: waist_belt_heavy_ge_a16military02_u
          legleg_pant_bms_archetype
          • Material: leg_pant_heavy_ge_a16military02_m_v02
          bootboot_tall_bms_archetype
          • + boot_tall_bms_heavy_ge_a16_shin
          • Material: boot_tall_heavy_ge_a16military02_u