1. PNJs
  2. operation
  3. yavin_4
  4. enemy
  5. difficulty_1
  6. boss
  7. companions
  8. boss_mando
Portrait

Deron Cadoruso <Commandant Révanite>

Level 60 | Champion | Commandant Révanite


Attributs

Passives (5)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (14)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangeWavePriorityChance

Attaque de mêlée

Série de coups au corps à corps portés par un PNJ.

FQN: abl.​flurry.​npc.​melee

Attaque de mêlée
noneinstantané4 m00100%

Attaque sans arme

Coup unique porté, sans arme, par un PNJ.

FQN: abl.​flurry.​npc.​unarmed

Attaque sans arme
noneinstantané4 m00100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstantané30 m002%

Tir dans la tête

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Tir dans la tête
15sinstantané30 m004%

Attaque à distance

Série de tirs à distance exécutés par un PNJ.

FQN: abl.​flurry.​npc.​ranged

Attaque à distance
noneinstantané30 m00100%

[dispel_immobilize]

FQN: abl.​operation.​yavin_4.​enemy.​boss.​companions.​logic.​dispel_immobilize

[dispel_immobilize]
noneinstantanéany1900100%

Rafale de missiles guidés

FQN: abl.​operation.​yavin_4.​enemy.​boss.​companions.​mando.​guided_missiles

Rafale de missiles guidés
21scanalisation de 3s150 m1, 380100%

Turbo-jetpack

FQN: abl.​operation.​yavin_4.​enemy.​boss.​companions.​mando.​jet_boost

Turbo-jetpack
24sinstantanéany1, 370100%

Repositionnement

FQN: abl.​operation.​yavin_4.​enemy.​boss.​companions.​mando.​reposition

Repositionnement
15sinstantanéany1, 360100%

Missile traçant

FQN: abl.​operation.​yavin_4.​enemy.​boss.​companions.​mando.​tracer_missile

Missile traçant
noneincantation de 1s70 m1, 340100%

Double tir

FQN: abl.​operation.​yavin_4.​enemy.​boss.​companions.​mando.​ranged_attack

Double tir
noneinstantané40 m1, 320100%

[flurry_blocker]

FQN: abl.​operation.​yavin_4.​enemy.​boss.​companions.​logic.​flurry_blocker

[flurry_blocker]
noneinstantané1 500 m2100100%

[dispel_immobilize_final_phase]

FQN: abl.​operation.​yavin_4.​enemy.​boss.​companions.​logic.​dispel_immobilize_final_phase

[dispel_immobilize_final_phase]
noneinstantanéany3900100%

[self_cast_jump_up]

FQN: abl.​operation.​yavin_4.​enemy.​boss.​companions.​logic.​self_cast_jump_up

[self_cast_jump_up]
3sinstantanéany4100100%

Interaction

Loot information

Loot package: 154578349802304063

Métadonnées

Appearance

3D model
Facial details
SlotDetails
headhead_human_bmn_caucasian_a05
  • Material: head_human_bmn_caucasian_a05c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hairhair_human_bmn_non_a09
  • Material: hair_human_non_a09_v01_m
facehair[no archetype]
  • + facehair_human_bmn_caucasian_a03_chops
  • + facehair_human_bmn_caucasian_a03_goatee
  • + facehair_human_bmn_caucasian_a03_mustache
  • Material: facehair_human_non_a03_v01_m
haircolor
 haircolor_human_non_h07_p
    eyecolor
     eyecolor_human_non_h03_s
      ageage_non_non_oldest01_m
        Body details
        SlotDetails
        chestchest_tight_bmn_archetype
        • + chest_tight_bmn_heavy_ge_mtx14_backpack
        • + chest_tight_bmn_heavy_ge_mtx14_shld
        • Material: chest_tight_heavy_ge_mtx14ordo01_u
        bracer[empty]
        handhand_gauntlet_bmn_archetype
        • + hand_gauntlet_bmn_heavy_ge_mtx14_forearm
        • Material: hand_gauntlet_heavy_ge_mtx14ordo01_u
        waistwaist_belt_bmn_archetype
        • + waist_belt_bmn_heavy_ge_mtx14_back
        • Material: waist_belt_heavy_ge_mtx14ordo01_u
        legleg_armor03_bmn_archetype
        • Material: leg_armor03_heavy_ge_mtx14ordo01_u_v01
        bootboot_tall_bmn_archetype
        • + boot_tall_bmn_heavy_ge_mtx14_shin
        • Material: boot_tall_heavy_ge_mtx14ordo01_u