1. PNJ
  2. exp
  3. macrobinoculars
  4. roth
  5. multi
  6. nar_shaddaa
  7. shroud_finale
  8. replicator_droids
  9. jedi_consular
  10. lord_vivicar
Portrait

Droïde réplicateur IR-9X

Level 55 | Elite | Imitation du Seigneur Vivicar


Attributes

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (9)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Réinitialisation d'urgence

FQN: abl.​exp.​macrobinoculars.​roth.​multi.​ir_77_ambushes.​stun_breaker

Réinitialisation d'urgence
24sinstantany800100%

Réplique d'extermination

FQN: abl.​exp.​macrobinoculars.​roth.​multi.​nar_shaddaa.​shroud_finale.​replicator_droid_abls.​jedi_consular.​vivicar_obliterate

Réplique d'extermination
15sinstant15 m500100%

Réplique d'éclair de Force

FQN: abl.​exp.​macrobinoculars.​roth.​multi.​nar_shaddaa.​shroud_finale.​replicator_droid_abls.​force_lightning

Réplique d'éclair de Force
12s3.5s channel15 m100100%

Réplique d'électrochoc

FQN: abl.​exp.​macrobinoculars.​roth.​multi.​nar_shaddaa.​shroud_finale.​replicator_droid_abls.​shock

Réplique d'électrochoc
6sinstant15 m50100%

Attaque à distance

Série de tirs à distance exécutés par un PNJ.

FQN: abl.​flurry.​npc.​ranged

Attaque à distance
noneinstant30 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Tir dans la tête

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Tir dans la tête
15sinstant30 m04%

Attaque de mêlée

Série de coups au corps à corps portés par un PNJ.

FQN: abl.​flurry.​npc.​melee

Attaque de mêlée
noneinstant4 m0100%

Attaque sans arme

Coup unique porté, sans arme, par un PNJ.

FQN: abl.​flurry.​npc.​unarmed

Attaque sans arme
noneinstant4 m0100%

Interaction

Loot information

Loot package: 154578349802304063

Métadonnées

Appearance

3D model
Facial details
SlotDetails
headhead_human_bmn_caucasian_npc02
  • Material: head_human_bmn_caucasian_npc02
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
facehair[no archetype]
  • + facehair_human_bmn_caucasian_a03_goatee
  • Material: facehair_human_non_a03_v01_m
skincolor
 skincolor_human_non_h26_p
    haircolor
     haircolor_human_non_h07_p
      eyecolor
       eyecolor_sith_non_h03_s
        complexioncomp_human_non_c23_m
          agescar_human_non_c09_u
            Body details
            SlotDetails
            chestchest_baggy_bmn_archetype
            • + chest_baggy_bmn_light_ss_a03_hooddown
            • + chest_baggy_bmn_light_ss_a03_tunic
            • + chest_baggy_bmn_light_ss_a03_shld
            • Material: chest_baggy_light_ss_a03c03_m
            bracerbracer_short_bmn_archetype
            • Material: bracer_short_light_ss_a03c03_u_v02
            handhand_gauntlet_bmn_archetype
            • + hand_gauntlet_bmn_light_ss_a03_wrist
            • Material: hand_gauntlet_light_ss_a03c03_u
            waistwaist_belt_bmn_archetype
            • + waist_belt_bmn_light_ss_a03_front
            • + waist_belt_bmn_light_ss_a03_back
            • Material: waist_belt_light_ss_a03c03_u
            legleg_skirt_bmn_archetype
            • Material: leg_skirt_light_ss_a03c03_u_v02
            bootboot_tall_bmn_archetype
            • + boot_tall_bmn_light_ss_a03_cuff
            • Material: boot_tall_light_ss_a03c03_u