1. PNJ
  2. location
  3. flashpoint
  4. republic
  5. lobby
  6. fleet
  7. vendor
  8. vendor_pvp_knight
Portrait

Graffam <Équipement JcJ de héros de guerre>

Level 50 | Strong | Marchand


Attributes

Abilities (6)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Attaque à distance

Série de tirs à distance exécutés par un partenaire.

FQN: abl.​flurry.​cc.​ranged

Attaque à distance
noneinstant30 m100100%

Attaque à distance

Série de tirs à distance exécutés par un PNJ.

FQN: abl.​flurry.​npc.​ranged

Attaque à distance
noneinstant30 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Tir dans la tête

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Tir dans la tête
15sinstant30 m04%

Attaque de mêlée

Série de coups au corps à corps portés par un PNJ.

FQN: abl.​flurry.​npc.​melee

Attaque de mêlée
noneinstant4 m0100%

Attaque sans arme

Coup unique porté, sans arme, par un PNJ.

FQN: abl.​flurry.​npc.​unarmed

Attaque sans arme
noneinstant4 m0100%

Interaction

Loot information

Loot package: 154578349802304063

Métadonnées

Appearance

3D model
Facial details
SlotDetails
headhead_human_bmn_caucasian_a04
  • Material: head_human_bmn_caucasian_a04c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
facehair[no archetype]
  • + facehair_human_bmn_caucasian_a01_chops
  • + facehair_human_bmn_caucasian_a01_goatee
  • + facehair_human_bmn_caucasian_a01_mustache
  • Material: facehair_human_non_a01_v01_m
skincolor
 skincolor_human_caucasian_h03_p
    haircolor
     haircolor_human_non_h12_p
      complexioncomp_human_non_c01_m
        agescar_human_non_c07_u
          Body details
          SlotDetails
          chestchest_robe02_bmn_archetype
          • + chest_robe02_bmn_heavy_jk_a09_back
          • + chest_robe02_bmn_heavy_jk_a09_shld
          • + chest_robe02_bmn_heavy_jk_a09_hoodup
          • Material: chest_robe02_heavy_jk_a09c03_m
          bracerbracer_short_bmn_archetype
          • Material: bracer_short_heavy_jk_a09c03_u_v01
          handhand_gauntlet_bmn_archetype
          • + hand_gauntlet_bmn_heavy_jk_a09_wrist
          • Material: hand_gauntlet_heavy_jk_a09c03_u
          waistwaist_belt_bmn_archetype
          • + waist_belt_bmn_heavy_jk_a09_back
          • + waist_belt_bmn_heavy_jk_a09_front
          • Material: waist_belt_heavy_jk_a09c03_u
          legleg_armor02_bmn_archetype
          • Material: leg_armor02_heavy_jk_a09c03_m_v01
          bootboot_tall_bmn_archetype
          • + boot_tall_bmn_heavy_jk_a09_shin
          • Material: boot_tall_heavy_jk_a09c03_u