1. PNJs
  2. location
  3. flashpoint
  4. republic
  5. lobby
  6. fleet
  7. vendor
  8. vendor_pve_knight_2x1
Portrait

Maître Frann <Équipement de campagne et du Trou noir>

Level 50 | Strong | Marchand


Attributs

Abilities (6)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Attaque à distance

Série de tirs à distance exécutés par un partenaire.

FQN: abl.​flurry.​cc.​ranged

Attaque à distance
noneinstantané30 m100100%

Attaque de mêlée

Série de coups au corps à corps portés par un PNJ.

FQN: abl.​flurry.​npc.​melee

Attaque de mêlée
noneinstantané4 m0100%

Attaque sans arme

Coup unique porté, sans arme, par un PNJ.

FQN: abl.​flurry.​npc.​unarmed

Attaque sans arme
noneinstantané4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstantané30 m02%

Tir dans la tête

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Tir dans la tête
15sinstantané30 m04%

Attaque à distance

Série de tirs à distance exécutés par un PNJ.

FQN: abl.​flurry.​npc.​ranged

Attaque à distance
noneinstantané30 m0100%

Interaction

Vendor information
  • pkg.vendor.endgame.knight.09x1
  • pkg.vendor.endgame.all.09x1
Loot information

Loot package: 154578349802304063

Métadonnées

Appearance

3D model
Facial details
SlotDetails
headhead_human_bms_caucasian_a02
  • Material: head_human_bms_caucasian_a02c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hairhair_human_bms_non_a15_main
  • Material: hair_human_non_a15_m_v01
facehair[empty]
skincolor
 skincolor_human_non_h08_p
    haircolor
     haircolor_human_non_h07_p
      eyecolor
       eyecolor_human_non_h02_s
        complexioncomp_human_non_c12_m
          ageage_non_non_mid01_m
            Body details
            SlotDetails
            chestchest_capetight_bms_archetype
            • + chest_capetight_bms_heavy_jk_a10_hooddown
            • + chest_capetight_bms_heavy_jk_a10_shld
            • Material: chest_capetight_heavy_jk_a10c03_m
            bracerbracer_tall_bms_archetype
            • Material: bracer_tall_heavy_jk_a10c03_u_v02
            handhand_gauntlet_bms_archetype
            • + hand_gauntlet_bms_heavy_jk_a10_forearm
            • Material: hand_gauntlet_heavy_jk_a10c03_u
            waistwaist_belt_bms_archetype
            • + waist_belt_bms_heavy_jk_a10_back
            • + waist_belt_bms_heavy_jk_a10_front
            • Material: waist_belt_heavy_jk_a10c03_u
            legleg_pant_bms_archetype
            • Material: leg_pant_heavy_jk_a10c03_m_v02
            bootboot_tall_bms_archetype
            • + boot_tall_bms_heavy_jk_a10_shin
            • Material: boot_tall_heavy_jk_a10c03_u
            All NPCs with this appearance (2)