1. PNJ
  2. exp
  3. 02
  4. rishi
  5. world_arc
  6. shared
  7. hub_1
  8. making_a_mark
  9. lieutenant_donovarr
Portrait

Lieutenant Donovarr <Commandant du dépôt de ravitaillement>

Level 56 | Elite | Mêlée


Attributes

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (9)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Déchargement

Tire rapidement avec les deux lasers pendant 3 secondes.

FQN: abl.​npc.​ability.​pistol.​unload

Déchargement
10s3s channel30 m100100%

Bombardement orbital

FQN: abl.​npc.​ability.​tech.​orbital_bombardment

Bombardement orbital
20s3s cast30 m50100%

Tir puissant

Effectue un tir puissant sur la cible.

FQN: abl.​npc.​ability.​pistol.​power_shot

Tir puissant
6s1.5s cast30 m50100%

Salve de blaster prototype

Tir chargé avec un pistolet spécial.

FQN: abl.​npc.​ability.​pistol.​rail_shot_pistol

Salve de blaster prototype
6s1.5s cast30 m25100%

Attaque à distance

Série de tirs à distance exécutés par un PNJ.

FQN: abl.​flurry.​npc.​ranged

Attaque à distance
noneinstant30 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Tir dans la tête

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Tir dans la tête
15sinstant30 m04%

Attaque de mêlée

Série de coups au corps à corps portés par un PNJ.

FQN: abl.​flurry.​npc.​melee

Attaque de mêlée
noneinstant4 m0100%

Attaque sans arme

Coup unique porté, sans arme, par un PNJ.

FQN: abl.​flurry.​npc.​unarmed

Attaque sans arme
noneinstant4 m0100%

Interaction

Starts conversation: cnv.exp.02.rishi.hub_1.making_a_mark.shared.lieutenant_donovarr

Loot information

Loot package: 154578349802304063

Métadonnées

Appearance

3D model
Facial details
SlotDetails
headhead_human_bms_caucasian_a04
  • Material: head_human_bms_non_npc04
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hairhair_human_bms_non_a12
  • Material: hair_human_non_a12_v01_m
skincolor
 skincolor_human_caucasian_h01_p
    haircolor
     haircolor_human_non_h02_p
      eyecolor
       eyecolor_human_non_h05_s
        complexioncomp_human_non_eyebrow18_m
          agescar_human_non_c08_u
            Body details
            SlotDetails
            chestchest_capetight_bms_archetype
            • + chest_capetight_bms_med_sm_tier_a03_bandoleer
            • + chest_capetight_bms_med_sm_tier_a03_pouch
            • Material: chest_capetight_med_sm_tier_a03c01_m
            bracerbracer_short_bms_archetype
            • Material: bracer_short_light_ge_mtx13catsuit01_u_v01
            handhand_glove_bms_archetype
            • Material: hand_glove_med_sm_a01c03_u
            waistwaist_belt_bms_archetype
            • + waist_belt_bms_med_ge_mtx41_sling
            • Material: waist_belt_med_ge_mtx41c02_u
            legleg_pant_bms_archetype
            • Material: leg_pant_med_sm_a04c01_m_v01
            bootboot_tall_bms_archetype
            • + boot_tall_bms_med_sm_a09_cover
            • Material: boot_tall_med_sm_a09c01_u