1. PNJ
  2. operation
  3. oricon
  4. palace
  5. enemy
  6. difficulty_1
  7. boss
  8. dread_master_council
  9. dread_master_bestia
Portrait

Maître d'Effroi Bestia <Gardien des graines d'Effroi>

Level 55 | Champion | Boss


Attributes

Passives (5)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (18)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

[health_threshold_final]

FQN: abl.​operation.​oricon.​palace.​boss.​dread_council.​logic.​health_threshold_final

[health_threshold_final]
60sinstantany1000100%

[trigger_20_health]

Pouvoir à assigner dans pkgabilitiestable. Au seuil de santé, le PNJ doit réaliser le HYD hook pour ce pourcentage de santé. Le script HYD doit être assigné sur spec SPN du PNJ.

FQN: abl.​npc.​ability.​utility.​trigger_20_health

[trigger_20_health]
50m 0sinstant100 m1000100%

Fureur des Maîtres

FQN: abl.​operation.​oricon.​palace.​boss.​dread_council.​logic.​return_from_throne

Fureur des Maîtres
50m 0s20s castany1000100%

[trigger_15_health]

Pouvoir à assigner dans pkgabilitiestable. Au seuil de santé, le PNJ doit réaliser le HYD hook pour ce pourcentage de santé. Le script HYD doit être assigné sur spec SPN du PNJ.

FQN: abl.​npc.​ability.​utility.​trigger_15_health

[trigger_15_health]
50m 0sinstant100 m1000100%

[health_threshold]

FQN: abl.​operation.​oricon.​palace.​boss.​dread_council.​logic.​health_threshold

[health_threshold]
50m 0sinstantany1000100%

Siphon d'énergie

FQN: abl.​operation.​oricon.​palace.​boss.​dread_council.​logic.​siphon_holocron

Siphon d'énergie
none40s channel100 m900100%

[final_burn_positioner]

FQN: abl.​operation.​oricon.​palace.​boss.​dread_council.​logic.​final_burn_positioner

[final_burn_positioner]
50m 0sinstant70 m500100%

Puissance des Maîtres

FQN: abl.​operation.​oricon.​palace.​boss.​dread_council.​logic.​final_burn_hard

Puissance des Maîtres
50m 0s2s castany400100%

Puissance des Maîtres

FQN: abl.​operation.​oricon.​palace.​boss.​dread_council.​logic.​final_burn_phase

Puissance des Maîtres
50m 0s2s castany400100%

Charge de Force

FQN: abl.​operation.​oricon.​palace.​boss.​dread_council.​bestia.​force_speed

Charge de Force
noneinstant10-40 m200100%

Corruption

FQN: abl.​operation.​oricon.​palace.​boss.​dread_council.​bestia.​corrupt

Corruption
10sinstant5 m100100%

Poussée de Force

FQN: abl.​operation.​oricon.​palace.​boss.​dread_council.​bestia.​knockback

Poussée de Force
20sinstant10 m90100%

Attaque de mêlée

FQN: abl.​operation.​oricon.​palace.​boss.​dread_council.​bestia.​flurry

Attaque de mêlée
noneinstant4 m50100%

Attaque à distance

Série de tirs à distance exécutés par un PNJ.

FQN: abl.​flurry.​npc.​ranged

Attaque à distance
noneinstant30 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Tir dans la tête

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Tir dans la tête
15sinstant30 m04%

Attaque de mêlée

Série de coups au corps à corps portés par un PNJ.

FQN: abl.​flurry.​npc.​melee

Attaque de mêlée
noneinstant4 m0100%

Attaque sans arme

Coup unique porté, sans arme, par un PNJ.

FQN: abl.​flurry.​npc.​unarmed

Attaque sans arme
noneinstant4 m0100%

Interaction

Char ref: chr.dread_master_bestia

Loot information

Loot package: 154578349802304063

Métadonnées

Appearance

3D model
Facial details
SlotDetails
faceface_gehelmet34_dreadmaster_bfn_archetype
  • + face_gehelmet34_dreadmaster_bfn_eye01
  • + face_gehelmet34_dreadmaster_bfn_eye02
  • + face_gehelmet34_dreadmaster_bfn_front
  • Material: face_gehelmet34_dreadmaster_a34c01_u
Body details
SlotDetails
chestchest_robe04_bfn_archetype
  • + chest_robe04_bfn_light_ss_a04_back
  • + chest_robe04_bfn_light_ss_a04_chest
  • + chest_robe04_bfn_light_ss_a04_shld
  • Material: chest_robe01_light_ss_a04c02_f
bracerbracer_short_bfn_archetype
  • Material: bracer_short_light_ss_a04c02_u_v02
handhand_gauntlet_bfn_archetype
  • Material: hand_gauntlet_light_ss_a04c02_u
waistwaist_belt_bfn_archetype
  • + waist_belt_bfn_light_ss_a04_back
  • + waist_belt_bfn_light_ss_a04_front
  • + waist_belt_bfn_light_ss_a04_sling
  • Material: waist_belt_light_ss_a04c02_u
legleg_skirt_bfn_archetype
  • Material: leg_skirt_light_ss_a04c02_u_v02
bootboot_tall_bfn_archetype
  • + boot_tall_bfn_light_ss_a04_shin
  • Material: boot_tall_light_ss_a04c02_u
All NPCs with this appearance (12)