Diversion
Diversion
Reduces threat towards all current enemies, and for <<1>> seconds after use it increases melee and ranged defense chance by 35%, provides interrupt immunity, and grants 2 charges of Decoy. Each charge of Decoy intercepts and absorbs 1 incoming Force or tech attack.
Attributes
Type: | active |
Activation time: | instant |
Target type: | Self |
AI type: | Attack |
Metadata
Contained since: | Patch 1.1.0 |
Global ID: | 16140923389151784329 |
Combat log ID: | 801273393709056 |
FQN: | abl. |
Star Wars name: | Diversion |
Other languages: | Ablenkung Diversion |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [2s]
Effect #1Slot: Buff Duration: 2s On death: Effect is removed # occurrences: 1 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 2s
- Max Duration = (time) 2s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Global ID: 16140943551783793095 FQN: abl. trooper. diversion/6/1 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
trooper. diversion. cast_instant
- [0s] [not displayed]
Effect #2Slot: Buff Duration: instant # occurrences: 0 Target overrides: - [target override] Enemies List
Global ID: 16140940253248884270 FQN: abl. trooper. diversion/6/2 - 1
- When effect is applied
Perform the following actions:
- Modify Threat
- Is Taunt = (bool) false
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) -0.25
- Standard Health Percent Max = (float) 0
- Standard Health Percent Min = (float) 0
- [6s]
Diversion
Melee and ranged defense increased.Slot: Buff Duration: 6s On death: Effect is removed # occurrences: 1 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 6s
- Max Duration = (time) 6s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Global ID: 16140941352760511613 FQN: abl. trooper. diversion/6/3 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Modify stat Melee Defense, increase by 0.35
- Modify stat Ranged Defense, increase by 0.35
- [6s]
Unshakable
Cannot be interrupted.Slot: Buff Duration: 6s On death: Effect is removed # occurrences: 1 Tags: tag. abl. buff. interrupt_ immunity Initializers: - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 6s
- Max Duration = (time) 6s
Global ID: 16140938054225627460 Combat log ID: 801273393709342 FQN: abl. trooper. diversion/6/4 - Set Stack Limit
- 1
- When effect is applied
Perform the following actions:
- Grant Immunity
- Ability Spec = 0
- Damage Type List = Int(5)
- Damage Channel List = Int(1)
- Tags: tag.abl. debuff. interrupt
- [6s]
Decoy
Absorbs next incoming direct Force or tech attack.Slot: Buff Duration: 6s On death: Effect is removed Initial stacks: 2 Max stacks: 2 # occurrences: 1 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 6s
- Max Duration = (time) 6s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Global ID: 16140939153737255067 Combat log ID: 801273393709344 FQN: abl. trooper. diversion/6/5 - Set Duration
- 1
- Before NPC with this effect takes damage with a Tech spell without tags tag.
abl. , tag.utility. is_ aoe abl. debuff. damage_ over_ time - Before NPC with this effect takes damage with a Force spell without tags tag.
abl. , tag.utility. is_ aoe abl. debuff. damage_ over_ time
Perform the following actions:
- Absorb Damage
- Damage Type = (int) 5
- Spell Type = (int) 1
- Level Cap = (int) 0
- Amplifier Spec = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 1
- Standard Health Percent Max = (float) 0
- Standard Health Percent Min = (float) 0
- Max Damage Absorbed = (float) 0
- Healing Power Coefficient = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0 - Modify Charges
- Tag = (string)
- Ability Spec = 0
- Amount Max = (float) -1
- Amount Min = (float) -1
- Amount Percent = (float) 0
- Before NPC with this effect takes damage with a Tech spell without tags tag.