Souffle toxique
Souffle toxique
Inflige <<1[$d point/$d point/$d points]>> de dégâts d'armes et, pendant les <<2>> prochaines secondes, inflige <<1[$d point/$d point/$d points]>> de dégâts d'armes supplémentaires à la cible lorsqu'elle subit les dégâts de l'un de vos effets d'empoisonnement. Confère un avantage tactique.
Attributs
Type: | active |
Activation time: | instant |
Target type: | Attackable |
AI type: | Attack |
Initializers: |
|
Métadonnées
Contained since: | Mise à jour 3.0.0 |
Global ID: | 16140949187949381031 |
Combat log ID: | 3440831444811776 |
FQN: | abl. |
Star Wars name: | Souffle toxique |
Autres langues: | Toxic Blast Toxischer Schlag |
Autres sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [0s] [not displayed]
Effect #1Slot: Debuff Duration: instant # occurrences: 0 Tags: tag. abl. , tag.utility. aggressive_ action abl. , tag.agent. toxic_ blast_ initial_ damage abl. , tag.agent. ta_ builder abl. agent. rifle_ ability Global ID: 16141049245659502838 FQN: abl. agent. skill. lethality. toxic_ blast/21/1 - 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
agent. , dependent on calling effectweakening_blast. cast_instant - Weapon Damage
- Is Special Ability = (bool) true
- Ignore Dual Wield Modifier = (bool) true
- Disable Crit Roll = (bool) false
- Flurry Blows Min = (int) 1
- Flurry Blows Max = (int) 1
- Level Cap = (int) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,024
- Standard Health Percent Min = (float) 0,024
- Amount Modifier Fixed Max = (float) 0
- Amount Modifier Fixed Min = (float) 0
- Amount Modifier Percent = (float) -0,84
- Coefficient = (float) 0,24
- Health Steal Percentage = (float) 0
- Slots = Primary Ranged - Add effect #2 to TARGET from CASTER, Combat Math Only
- [10s]
Souffle toxique
Les effets d'empoisonnement infligent des dégâts supplémentaires.Slot: Debuff Duration: 10s On death: Effect is removed # occurrences: 1 Tags: tag. abl. , tag.debuff. damage_ vulnerability abl. , tag.utility. aggressive_ action abl. , tag.agent. toxic_ blast_ effect abl. , tag.agent. ta_ builder abl. agent. rifle_ ability Initializers: - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 10s
- Max Duration = (time) 10s - Set Ignore Alacrity
- Ignore Alacrity = (bool) true
Conditions: - Can only be called by other effects
Global ID: 16141048146147875467 FQN: abl. agent. skill. lethality. toxic_ blast/21/2 - Set Stack Limit
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
agent. , dependent on calling effectweakening_blast. debuff_loop
- 2
- When character takes damage that does not get redirected from tag tag.
abl. agent. poison_effect
Perform the following actions:
- Weapon Damage
- Is Special Ability = (bool) true
- Ignore Dual Wield Modifier = (bool) true
- Disable Crit Roll = (bool) false
- Flurry Blows Min = (int) 1
- Flurry Blows Max = (int) 1
- Level Cap = (int) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,024
- Standard Health Percent Min = (float) 0,024
- Amount Modifier Fixed Max = (float) 0
- Amount Modifier Fixed Min = (float) 0
- Amount Modifier Percent = (float) -0,84
- Coefficient = (float) 0,24
- Health Steal Percentage = (float) 0
- Slots = Primary Ranged
- When character takes damage that does not get redirected from tag tag.
- 3
- Just before NPC with this effect dies
Perform the following actions:
- Add effect #3 to TARGET from CASTER
- 4
- When character receives an effect with tags tag.
abl. agent. recently_hit_by_corrosive_grenade
Only when the following conditions are met:
Perform the following actions:
- Add effect #4 to TARGET from CASTER
- When character receives an effect with tags tag.
- [0s] [not displayed]
Effect #3Slot: Debuff Duration: instant # occurrences: 0 Tags: tag. abl. , tag.utility. aggressive_ action abl. , tag.agent. ta_ builder abl. agent. rifle_ ability Conditions: - <AND
- Can only be called by other effects
Target overrides: - [target override] Caster
Global ID: 16141047046636247896 FQN: abl. agent. skill. lethality. toxic_ blast/21/3 - <AND
- 1
- When effect is applied
Perform the following actions:
- [hidden] [0.1s]
Effect #4Slot: Other (not visible) Duration: 0.1s On death: Effect persists # occurrences: 1 Tags: tag. abl. , tag.utility. aggressive_ action abl. , tag.agent. ta_ builder abl. agent. rifle_ ability Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 0.1s
- Max Duration = (time) 0.1s - Set type to Other, cannot toggle off
- Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16141045947124620781 FQN: abl. agent. skill. lethality. toxic_ blast/21/4 - Set Duration
- 1
- Just before this effect is removed
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 8
- Sort Type = Closest
- Radius = 20m
Only when the following conditions are met:
- <
- If TARGET has an effect with the tag tag.abl.agent.recently_hit_by_corrosive_grenade applied by CASTER
- If TARGET does not have 1 or more effects with the tag tag.abl.agent.toxic_blast_effect applied by CASTER
- If TARGET is alive
- If TARGET is an enemy
Perform the following actions:
- Add effect #2 to TARGET from CASTER