1. Fähigkeiten
  2. space_combat
  3. player
  4. shields

[shields]

[shields]

(Übersetzung fehlt - DNT)

Eigenschaften

Conditions

Metadaten

Users

Used by
  • apc.space.freeflight.republic.mediumfighter
  • apc.space.freeflight.imperial.heavyfighter
  • apc.space.freeflight.republic.lightfighter
  • apc.space.freeflight.republic.heavyfighter
  • apc.space.freeflight.imperial.lightfighter
  • apc.space.freeflight.imperial.mediumfighter

Related effects, buffs and debuffs

Ability activation
1
[shields]
  • [does not expire]
    [shields]

  • 1
    • Before NPC with this effect takes damage

    Perform the following actions:

    • Absorb Damage
      - Damage Type = (int) 2
      - Spell Type = (int) 1
      - Level Cap = (int) 0
      - Amplifier Spec = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Standard Health Percent Max = (float) 0
      - Standard Health Percent Min = (float) 0
      - Max Damage Absorbed = (float) 0
      - Healing Power Coefficient = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
    • Absorb Damage
      - Damage Type = (int) 7
      - Spell Type = (int) 1
      - Level Cap = (int) 0
      - Amplifier Spec = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Standard Health Percent Max = (float) 0
      - Standard Health Percent Min = (float) 0
      - Max Damage Absorbed = (float) 0
      - Healing Power Coefficient = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
    • Absorb Damage
      - Damage Type = (int) 6
      - Spell Type = (int) 1
      - Level Cap = (int) 0
      - Amplifier Spec = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Standard Health Percent Max = (float) 0
      - Standard Health Percent Min = (float) 0
      - Max Damage Absorbed = (float) 0
      - Healing Power Coefficient = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0