1. Fähigkeiten
  2. space_combat
  3. player
  4. emp_burst

EMP-Stoß

spaceupgradeempburst

EMP-Stoß

Ausrüsten und verwenden: Fügt Feinden und Verbündeten in der Nähe hohen Schaden zu.

Eigenschaften

Conditions

Metadaten

Users

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
spaceupgradeempburst
EMP-Stoß
2
spaceupgradeempburst
EMP-Stoß
  • [0s]
    spaceupgradeempburstEMP-Stoß

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.space_combat.player.emp_shockwave, dependent on calling effect
    • Invoke Projectile
      - Determine Hit = (bool) false
      - Timed Projectile = (bool) true
      - Hit Checked = (bool) false
      - Is Special Ability = (bool) false
      - Ignore Dual Wield Modifier = (bool) false
      - Slot = (int) 5
      - Spell Type = (int) 1
      - Travel Speed = (float) 0
      - Travel Time = (time) 1.6 Sek.
  • 2
    • When projectile completed travel and hit target

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • [0s]
    spaceupgradeempburstEMP-Stoß

  • 1
    • When effect is applied

    Perform the following actions:

    • Invoke Projectile
      - Determine Hit = (bool) false
      - Timed Projectile = (bool) false
      - Hit Checked = (bool) false
      - Is Special Ability = (bool) false
      - Ignore Dual Wield Modifier = (bool) false
      - Slot = (int) 5
      - Spell Type = (int) 1
      - Travel Speed = (float) 48
      - Travel Time = (time) 0 Sek.
    • Play appearance epp.space_combat.player.emp_impact
  • 2
    • When projectile completed travel and hit target

    Perform the following actions:

    • Damage
      - Damage Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 200
      - Amount Min = (float) 200
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0
      - Standard Health Percent Min = (float) 0
      - Damage Modifier = (float) 0